import rhinoscriptsyntax as rs import random as ran rs.EnableRedraw(False) # delete everything and start from scrach allobjs = rs.AllObjects() rs.DeleteObjects(allobjs) ################################################ # dom-ino varibles ################################################ A = 7 # A = module size (distance between columns) B = A/3 # B = distance of columns to end of plate thick = 0.18 # thickness of all slabs xcol = 2 # collums in x direction ycol = 3 # collums in y direction levels = 10 # number of floor plates f_height = 0.5 # f_hight = foundation height f_size = 0.8 # f_size = foundation edge size hgt = 2.7 #height of room ################################################ # derived values ################################################ center_pt = [A*(xcol-1)/2,A*(ycol-1)/2, f_height] # insertion point of floor plate p_width = A*(xcol-1)+2*B # width of floor plate (x) p_length = A*(ycol-1) + f_size # length of floor plate (y) p_height = (hgt+thick)*(levels-1)+thick ################################################ # facade ################################################ num = 20 num2 = 30 xsize = p_width/num # degth of boxes ysize = -0.3 # hight of boxes zsize = p_height/num2 # thickness of boxes asize = p_width/num # number of boxes in x direction bsize = 0.5 # number of boxes inn y directio csize = p_height/num2 # number of boxes in z direction dist = 0 offs = xsize + dist off = zsize + dist corners = [[0,0,0],[xsize,0,0],[xsize,ysize,0],[0,ysize,0], [0,0,zsize],[xsize,0,zsize],[xsize,ysize,zsize],[0,ysize,zsize]] # function to create box at centerpoint def make_box(insertion=[0,0,0],xsize=10, ysize=10, zsize=10): corners = [[0,0,0],[xsize,0,0],[xsize,ysize,0],[0,ysize,0], [0,0,zsize],[xsize,0,zsize],[xsize,ysize,zsize],[0,ysize,zsize]] box = rs.AddBox(corners) rs.MoveObject(box,(-xsize/2,-ysize/2,0)) rs.MoveObject(box,insertion) return(box) # function to create a podest def make_podest(insertion=[0,0,0],xsize=10, ysize=10, zsize=10): corners = [[0,0,0],[xsize,0,0],[xsize,ysize,0],[0,ysize,0], [0,0,zsize],[xsize,0,zsize],[xsize,ysize,zsize],[0,ysize,zsize]] box = rs.AddBox(corners) rs.MoveObject(box,insertion) return(box) # function to create a field of foundations def make_foundations(A=5.0,f_size=0.8, f_height=0.5, xcol=2, ycol=3): fns = [] for i in range(xcol): for j in range(ycol): fns.append(make_box([i*A,j*A,0], f_size,f_size,f_height)) return(fns) # function to create a field of columns def make_columns(A=5.0, level=0.7, thick=0.2, hgt=3.0, xcol=2, ycol=3): cls = [] for i in range(xcol): for j in range(ycol): cls.append(make_box([i*A,j*A,level], thick,thick,hgt)) return(cls) # function to a arc def make_arc(insertion, rad, thick, hgt, orientation): segs = [] segs.append(rs.AddArc([0,0,0], rad, 180)) segs.append(rs.AddArc([0,0,0], rad-thick, 180)) segs.append(rs.AddLine([rad,0,0], [rad-thick, 0, 0])) segs.append(rs.AddLine([-(rad-thick),0,0], [-rad, 0, 0])) crv = rs.JoinCurves(segs, delete_input = True) path=rs.AddLine([0,0,0],[0,0,hgt]) arc=rs.ExtrudeCurve(crv, path) rs.CapPlanarHoles(arc) rs.DeleteObject(crv) rs.DeleteObject(path) rs.RotateObject(arc,[0,0,0], orientation) rs.MoveObject(arc, insertion) return(arc) # function to create a terrace def make_terrace(A=5.0, level=0.7, thick=0.2, hgt=3.0, xcol=2, ycol=3): cls = [] for i in range(xcol-1): for j in range(ycol-1): ori = ran.randint(0,6) if ori<4: orientation = ori*90 cls.append(make_arc([i*A+A/2,j*A+A/2,level], A/2 ,thick,hgt, orientation)) return(cls) # function to create stair def make_stair(start, treppenhoehe, treppentiefe, steps, thick, s_width): pointlist=[start] for i in range(steps): pointlist.append([pointlist[-1][0],pointlist[-1][1],pointlist[-1][2]+treppenhoehe]) pointlist.append([pointlist[-1][0]+treppentiefe,pointlist[-1][1],pointlist[-1][2]]) pointlist.append([pointlist[-1][0],pointlist[-1][1],pointlist[-1][2]-thick]) pointlist.append([pointlist[0][0],pointlist[0][1],pointlist[0][2]-thick]) pointlist.append([pointlist[0][0],pointlist[0][1],pointlist[0][2]]) s_outline=rs.AddPolyline(pointlist) path=rs.AddLine(start,[start[0],start[1]+s_width,start[2]]) hull=rs.ExtrudeCurve(s_outline,path) rs.CapPlanarHoles(hull) return(hull) #building dom=ino def make_domino(A=A, B=B, thick=thick, hgt=hgt, levels=levels, xcol=xcol, ycol=ycol, f_height=f_height, f_size=f_size): f_list = [] #list of fns c_list = [] #list of cls p_list = [] #list of plates for i in range(levels): center_pt[2] = f_height + i*(thick + hgt) level = f_height + thick + (i-1)*(hgt+thick) if i==0: f_list = make_foundations(A,f_size, f_height, xcol=xcol, ycol=ycol) else: c_list.extend(make_columns(A, level, thick, hgt, xcol, ycol)) if(i%2): c_list.extend(make_terrace(A, level, thick, hgt, xcol, ycol)) p_list.append(make_box(center_pt, p_width, p_length, thick)) level = f_height + thick + (levels-1)*(hgt+thick) c_list.extend(make_terrace(A, level, thick, hgt, xcol, ycol)) ############################################ #calculate stair values ############################################ steps = int((hgt+thick)/0.17) if steps%2: steps = steps-1 treppenhoehe = (hgt+thick)/steps if(treppenhoehe>0.19): steps = steps+2 treppenhoehe = (hgt+thick)/steps ############################################ # stair parameters ############################################ treppentiefe=0.3 #step size s_width = 1.2 #s_width = stair width pod_w = B #pod_w = depth of landing start = [pod_w, -(s_width*2+f_size/2), f_height+thick] #startpoint of stair #loop to create staircase stair_l=[] for i in range(levels): start[2] = f_height+thick + i*(thick+hgt) #z-Wert bei jeder Iteration neu gesetzt if i==levels-1: #letztes Podest stair_l.append(make_podest([start[0]-pod_w, start[1]+s_width, start[2]-thick], pod_w, s_width, thick)) #Sonderpodest else: stair_l.append(make_podest([start[0]-pod_w, start[1], start[2]-thick], pod_w, s_width*2, thick)) stair_l.append(make_stair(start, treppenhoehe, treppentiefe, int(steps/2), thick, s_width)) stair_l.append(make_podest([start[0]+(steps/2)*treppentiefe, start[1], start[2]+(steps/2)*treppenhoehe-thick], pod_w, s_width*2, thick)) stair_l.append(make_stair([start[0]+(steps/2)*treppentiefe, start[1]+s_width, start[2]+(steps/2)*treppenhoehe], treppenhoehe, -treppentiefe, int(steps/2), thick, s_width)) return(f_list, c_list, p_list, stair_l) (f_list, c_list, p_list, stair_l) = make_domino() rs.AddLayer("foundation") rs.LayerColor("foundation", (220,60,60)) rs.ObjectLayer(f_list,"foundation") rs.AddLayer("columns") rs.LayerColor("columns", (60,220,60)) rs.ObjectLayer(c_list,"columns") rs.AddLayer("plates") rs.LayerColor("plates", (60,60,220)) rs.ObjectLayer(p_list,"plates") rs.EnableRedraw(False) ############################################ # facade ############################################ y_width = ((ycol-1)*A+f_size)/num step_size_directions = [[xsize, 0, zsize], [0, y_width, zsize], [xsize, 0, zsize], [0, y_width, zsize], [xsize, 0, zsize]] start_points = [[-B, -f_size/2, f_height], [(xcol-1)*A+B, -f_size/2, f_height], [-B , (ycol-1)*A+f_size/2, f_height], [-B, -f_size/2, f_height], [A, -f_size/2, f_height]] number_of_blocks_w = [4, 20, 20, 20, 4] rs.EnableRedraw(False) for h in range(len(start_points)): for i in range (number_of_blocks_w[h]): for j in range (num2): myran = ran.randint(0, 4) if (myran >= 2): if h in [0,4]: x_size = step_size_directions[h][0] y_size = ran.uniform(ysize/3, ysize) elif h == 1: x_size = ran.uniform(xsize/3, xsize) y_size = step_size_directions[h][1] elif h == 2: x_size = step_size_directions[h][0] y_size = -ran.uniform(ysize/3, ysize) else: x_size = -ran.uniform(xsize/3, xsize) y_size = step_size_directions[h][1] corners = [[0,0,0],[x_size,0,0],[x_size,y_size,0],[0,y_size,0], [0,0,zsize],[x_size,0,zsize],[x_size,y_size,zsize],[0,y_size,zsize]] box = rs.AddBox(corners) rs.MoveObject(box,(i*step_size_directions[h][0] + start_points[h][0], i*step_size_directions[h][1] + start_points[h][1], j*step_size_directions[h][2] + start_points[h][2])) rs.ObjectColor(box,(i*(220/num),j*(60/num),60)) ################################################ # rotate buildings ################################################ build_a = rs.AllObjects() build_b = rs.RotateObjects(build_a, [0,0,0], 60, copy=True) rs.MoveObjects(build_b, (10,20,0)) build_c = rs.RotateObjects(build_b, [0,0,0], 60, copy=True) rs.MoveObjects(build_c, (10,20,0)) build_d = rs.RotateObjects(build_c, [0,0,0], 60, copy=True) rs.MoveObjects(build_d, (10,20,0)) build_e = rs.RotateObjects(build_d, [0,0,0], 60, copy=True) rs.MoveObjects(build_e, (10,20,0)) build_f = rs.RotateObjects(build_e, [0,0,0], 60, copy=True) rs.MoveObjects(build_f, (10,20,0))