################################### ### DM2_w24 # AGruber@tugraz.at ### ### ue_05 UN_headquaters NYC ### ################################### ############################## import rhinoscriptsyntax as rs import random, time, sys ### sys.path.append("P:/") ### import DM_lib as dm ### reload(dm) ############################## rs.UnitSystem(4) # km = 5, meters = 4, cm = 3 etc rs.ShowGrid(None, 0) # grid > 0 = off #rs.ShowGridAxes(None, 1) # y/y/z axen display > 0/1 = off/on rs.ViewDisplayMode(rs.CurrentView(), "wireframe") rs.Command("cplane w t enter", 0) # cPlane World Top dm.PointRadius(displayModeX=0, rad=3, styl=3) dm.printDisplay(state=1) ### nomen est omen / printDisplay(state=1, scale=1000, thickness=1, color="Display") rs.EnableRedraw(0) ### MAC >> problem ! ###_________________________________________# ### basic settings for grid to fit UN_slab # ### # ! no need 2 change ! floors = H = dm.H = 40 # default=40 / incl roof slabs = L = dm.L = 11 # default=11 depth = D = dm.D = 4 # default= 4 / division in building_depth floorHeight = fH = dm.fH = 4.0 # default= 4.0 / 4.0*(H-1) = 156 meters # ############# # get gridCoords L*D*H = 1760 UnoGridCoords = dm.getUnoGridCoords() # get from DM_lib as dm #################___________________________# dm.newEmptyLayer("UNO::setUp::points", [150,150,200] ) dm.newEmptyLayer("UNO::setUp::geo", [150, 20,150] ) dm.newEmptyLayer("UNO::setUp::crv", [200, 100, 100]) dm.newEmptyLayer("UNO::setUp", [120,120,140] ) ################ lengthVec = lVec = rs.VectorUnitize(rs.VectorSubtract( dm.getUnoCoord(0, 0, 0), dm.getUnoCoord(1, 0, 0) )) ## rs.AddPoint( dm.getUnoCoord(1, 0, 0) ) depthVec = dVec = rs.VectorUnitize(rs.VectorSubtract( dm.getUnoCoord(0, 1, 0), dm.getUnoCoord(0, 0, 0) )) ## rs.AddPoint( dm.getUnoCoord(0, 1, 0) ) heigthVec = hVec = rs.VectorUnitize(rs.VectorSubtract( dm.getUnoCoord(0, 0, 1), dm.getUnoCoord(0, 0, 0) )) ################ if 1: ### DEMOs / SETUP >> dont' exec @ homework ! if 1: rs.AddLine( dm.getUnoCoord(0, 0, 0), dm.getUnoCoord(10, 0, 0) ) rs.AddLine( dm.getUnoCoord(0, 0, 0), dm.getUnoCoord( 0, 3, 0) ) rs.AddLine( dm.getUnoCoord(0, 0, 0), dm.getUnoCoord( 0, 0, 39) ) rs.CurveArrows(rs.AllObjects()[0], arrow_style=2) rs.CurveArrows(rs.AllObjects()[1], arrow_style=2) rs.CurveArrows(rs.AllObjects()[2], arrow_style=2) rs.ObjectColor(rs.AllObjects()[2], [0, 222, 0] ) rs.ObjectColor(rs.AllObjects()[1], [222, 0, 0] ) rs.ObjectColor(rs.AllObjects()[0], [0, 0, 222] ) rs.ObjectPrintWidth( rs.AllObjects()[0:3], 1.0 ) p0 = dm.getUnoCoord( 0, 0, 0) p1 = dm.getUnoCoord( 10, 0, 0) p2 = dm.getUnoCoord( 10, 3, 0) p3 = dm.getUnoCoord( 0, 3, 0) unoBaseCoords = [p0, p1, p2, p3, p0] unoBaseCrv = rs.AddCurve( unoBaseCoords, 1) unoTopCoords = [dm.getUnoCoord( 0, 0, 39), dm.getUnoCoord( 10, 0, 39), dm.getUnoCoord( 10, 3, 39), dm.getUnoCoord( 0, 3, 39), dm.getUnoCoord( 0, 0, 39), ] unoTopCrv = rs.AddCurve( unoTopCoords, 1) rs.ZoomExtents() if 0: ############################## rs.CurrentLayer("UNO::setUp::points") rs.AddPoints( UnoGridCoords ) for i in range(L): rs.ObjectColor( rs.AddTextDot( str(i), dm.getUnoCoord(i, 0, 0) ), [0, 222, 0] ) for i in range(D): rs.ObjectColor( rs.AddTextDot( str(i), dm.getUnoCoord(0, i, 0) ), [222, 0, 0] ) for i in range(H): rs.ObjectColor( rs.AddTextDot( str(i), dm.getUnoCoord(0, 0, i) ), [0, 0, 222] ) ############################## if 0: rs.CurrentLayer("UNO::setUp::crv") dm.UN_slab(showAll=1) for i in range(8): p0 = dm.getUnoCoord( random.randint(0,L-1), random.randint(0,D-1), random.randint(0,H-1) ) p1 = dm.getUnoCoord( random.randint(0,L-1), random.randint(0,D-1), random.randint(0,H-1) ) rs.AddCurve( [p0, p1] ) dm.textDots( [p0, p1] ) rs.ZoomExtents() if 0: coords = UnoGridCoords[:] ### make COPY - not equal ! random.shuffle( coords ) rs.AddCurve( coords[0:], random.randint(1, 3) ) ################# ### abbreveation: def gC (l=1, d=2, h=3): cor = dm.getUnoCoord(l, d, h) return cor ## rs.AddPoint( gC(1,0,1) ) ################# #_____________________________here you go: dm.newEmptyLayer("myPROJ", [100,100,100]) #dm.addPoint(coords) dm.newEmptyLayer("myPROJ", [100,100,100]) rs.CurrentLayer("UNO::setUp::crv") p0 = gC (0,0,0) p00 = rs.VectorAdd ( p0, rs.VectorScale( dVec, 50.0)) p1 = gC (7,3,6) p2 = rs.VectorAdd ( p1, rs.VectorScale( dVec, 50.0)) p3 = gC (0,3,12) p4 = gC (9,3,18) p5 = gC (10,0,22) p7 = gC (1,0,30) p6 = rs.VectorAdd ( p7, rs.VectorScale( dVec, -40.0)) p8 = gC (1,3,30) p9 = rs.VectorAdd ( p8, rs.VectorScale( dVec, 50.0)) p10 = gC (10,3,34) p11 = gC (10,3,39) p12 = rs.VectorAdd ( p11, rs.VectorScale( hVec, 30.0)) coords = [p0,p00,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12] crv = rs.AddCurve(coords,2) anzCircs = 100 divcircs = 10 coords = rs.DivideCurve(crv, anzCircs, create_points=0) allCircCoordsLists = [] for cor in coords: paraX = rs.CurveClosestPoint(crv, cor) planeX = rs.CurvePerpFrame(crv,paraX) circ = rs.AddCircle(planeX, 4) coords = rs.DivideCurve(circ,divcircs,0) rs.DeleteObject(circ) allCircCoordsLists.append(coords) rs.DeleteObject(crv) i = 0 for i in range(divcircs): coords = [] for list in allCircCoordsLists: pX = list[i] coords.append (pX) rs.AddCurve(coords, 2) top = rs.AddCurve(unoTopCoords,1) base = rs.AddCurve(unoBaseCoords,1) anzFen= 100 unoTopCoords = rs.DivideCurve(unoTopCrv, anzFen) unoBaseCoords = rs.DivideCurve(unoBaseCrv, anzFen) unoTopCoords += unoTopCoords for i in range(anzFen): p1 = unoBaseCoords[i] p2 = unoTopCoords[i+int(anzFen*1)] Fenster = rs.AddLine( p1, p2 ) rs.ObjectColor(Fenster, [100,100,100])