import rhinoscriptsyntax as rs import random as ran #delete everything and start from scratch allobjs = rs.AllObjects() rs.DeleteObjects(allobjs) #domino variables A=5 #distance between columns B=A/3 #distance of columns to end of plate thick=0.2 #thickness of slabs hgt=2.7 #height of room xcol=5 #columns in x direction ycol=4 #columns in y direction levels=8 #number of floor plates f_height=0.5 #foundation height f_size=0.8 #foundation edge size #derived variables center_pt=[A*(xcol-1)/2, A*(ycol-1)/2, f_height] #insertion point of floor plate p_width=A*(xcol-1)+2*B #width of floor plate p_length=A*(ycol-1)+f_size #length of floor plate ################################################ #create a box def make_box(insertion=[0,0,0],xsize=10,ysize=10,zsize=10): corners = [[0,0,0], [xsize,0,0], [xsize,ysize,0], [0,ysize,0], [0,0,zsize], [xsize,0,zsize], [xsize,ysize,zsize], [0,ysize,zsize]] box = rs.AddBox(corners) rs.MoveObject(box, (-xsize/2,-ysize/2,0)) rs.MoveObject(box, insertion) return(box) #function to create box at cornerpoint def make_podest(insertion=[0,0,0], xsize=10, ysize=10, zsize=10): corners = [[0,0,0], [xsize,0,0], [xsize,ysize,0], [0,ysize,0], [0,0,zsize], [xsize,0,zsize], [xsize,ysize,zsize], [0,ysize,zsize]] box = rs.AddBox(corners) rs.MoveObject(box,insertion) return(box) #funtion to create a field of foundations def make_foundations(A=5.0, f_size=0.8, f_height=0.5, xcol=3, ycol=4,): fns = [] for i in range(xcol): for j in range(ycol): fns.append(make_box([i*A,j*A,0], f_size,f_size,f_height)) return(fns) #function to create a field of columns def make_columns(A=5.0, level=0.7, thick=0.2, hgt=3.0, xcol=3, ycol=4): cls=[] for i in range(xcol): for j in range(ycol): cls.append(make_box([i*A,j*A,level], thick,thick,hgt)) return(cls) def make_arc(insertion, rad, thick, hgt, orientation): segs=[] segs.append(rs.AddArc([0,0,0],rad,180)) segs.append(rs.AddArc([0,0,0],rad-thick,180)) segs.append(rs.AddLine([rad,0,0],[rad-thick,0,0])) segs.append(rs.AddLine([-(rad-thick),0,0], [-rad,0,0])) crv=rs.JoinCurves(segs, delete_input=True) path=rs.AddLine([0,0,0],[0,0,hgt]) arc=rs.ExtrudeCurve(crv,path) rs.CapPlanarHoles(arc) rs.DeleteObject(crv) rs.DeleteObject(path) rs.RotateObject(arc,[0,0,0],orientation) rs.MoveObject(arc,insertion) return(arc) def make_terrace(A=5.0, level=0.7, thick=0.2, hgt=3.0, xcol=2, ycol=3): cls=[] for i in range(xcol-1): for j in range(ycol): ori=ran.randint(0,6) if ori<4: orientation=ori*90 cls.append(make_arc([i*A+A/2,j*A+A/2,level], A/2,thick,hgt,orientation)) return(cls) #function to create stair def make_stair(start, th, tt, steps, thick, s_width): pointlist=[start] for i in range (steps): pointlist.append([pointlist[-1][0], pointlist[-1][1], pointlist[-1][2]+th]) pointlist.append([pointlist[-1][0]+tt, pointlist[-1][1], pointlist[-1][2]]) pointlist.append([pointlist[-1][0], pointlist[-1][1], pointlist[-1][2]-thick]) pointlist.append([pointlist[0][0], pointlist[0][1], pointlist[0][2]-thick]) pointlist.append([pointlist[0][0], pointlist[0][1], pointlist[0][2]]) s_outline = rs.AddPolyline(pointlist) path=rs.AddLine(start, [start[0], start[1]+s_width, start[2]]) hull = rs.ExtrudeCurve(s_outline, path) rs.CapPlanarHoles(hull) rs.DeleteObjects((s_outline,path)) return(hull) #building dom-ino def make_domino(A=A, B=B, thick=thick, hgt=hgt, levels=levels, xcol=xcol, ycol=ycol, f_height=f_height, f_size=f_size): f_list=[] c_list=[] p_list=[] center_pt=[A*(xcol-1)/2, A*(ycol-1)/2, f_height] #insertion point of floor plate p_width=A*(xcol-1)+2*B #width of floor plate p_length=A*(ycol-1)+f_size #length of floor plate for i in range(levels): center_pt[2]=f_height+i*(thick+hgt) level=f_height+thick+(i-1)*(hgt+thick) if i==0: f_list=make_foundations(A,f_height,f_size,xcol,ycol) else: c_list.extend(make_columns(A,level,thick,hgt,xcol,ycol)) c_list.extend(make_terrace(A,level,thick,hgt,xcol,ycol)) p_list.append(make_box(center_pt,p_width,p_length,thick)) level=f_height+thick+(levels-1)*(hgt+thick) c_list.extend(make_terrace(A,level,thick,hgt,xcol,ycol)) #calculate stair values steps = int((hgt+thick)/0.17) if steps%2: steps = steps-1 th= (hgt+thick)/steps if (th>0.19): steps = steps+2 th= (hgt+thick)/steps #stair parameters tt=0.3 #step size s_width=1.2 #stair width pod_w=B #depth of landing start = [pod_w,-(s_width*2+f_size/2), f_height+thick] #startpoint of stair #loop to create staircase stair_l = [] for i in range (levels): start[2]=f_height+thick + i*(thick+hgt) if i==levels-1: stair_l.append(make_podest([start[0]-pod_w, start[1]+s_width, start[2]-thick], pod_w, s_width, thick)) else: stair_l.append(make_podest([start[0]-pod_w, start[1], start[2]-thick], pod_w, s_width*2, thick)) stair_l.append(make_stair(start, th, tt, int(steps/2), thick, s_width)) stair_l.append(make_podest([start[0]+(steps/2)*tt, start[1], start[2]+(steps/2)*th-thick], pod_w, s_width*2, thick)) stair_l.append(make_stair([start[0]+(steps/2)*tt, start[1]+s_width, start[2]+(steps/2)*th], th, -tt, int(steps/2), thick, s_width)) return(f_list, c_list, p_list, stair_l) #(f_list, c_list, p_list, stair_l) = make_domino() my_c = rs.AddSpiral([0,0,0], [0,0,10], 0,3, 100,50) #make a spiral my_pts = rs.DivideCurve(my_c, 10, True, True) for p in my_pts: levels=ran.randint(5,8) #Increased max levels for taller structures xcol = ran.randint(2,4) #Wider range for xcol to vary width more ycol = ran.randint(3,5) #Slightly wider range for ycol to add variation in height (f_list, c_list, p_list, stair_l)=make_domino(levels=levels, xcol=xcol, ycol=ycol) rs.MoveObject(f_list+c_list+p_list+stair_l, p) """ for i in range(6): xran=ran.randint(0,50) yran=ran.randint(0,70) levels=ran.randint(2,7) (f_list, c_list, p_list, stair_l)=make_domino(levels=levels) rs.MoveObject(f_list+c_list+p_list+stair_l, (xran,yran,0)) """ #create layers and layer colors rs.AddLayer("foundation") rs.LayerColor("foundation", (231,221,255)) rs.ObjectLayer(f_list, "foundation") rs.AddLayer("columns") rs.LayerColor("columns", (207,169,246)) rs.ObjectLayer(c_list, "columns") rs.AddLayer("plates") rs.LayerColor("plates", (195,101,138)) rs.ObjectLayer(p_list, "plates") rs.EnableRedraw(True)