################################### ### DM2_w24 # AGruber@tugraz.at ### ### ue_05 UN_headquaters NYC ### ################################### ############################## import rhinoscriptsyntax as rs import random, time, sys ### sys.path.append("P:/") sys.path.append("C:/Users/annas/OneDrive/Dokumente/uni-dokumente/dm2") ### import DM_lib as dm ### reload(dm) ############################## rs.UnitSystem(4) # km = 5, meters = 4, cm = 3 etc rs.ShowGrid(None, 0) # grid > 0 = off rs.ShowGridAxes(None, 1) # y/y/z axen display > 0/1 = off/on rs.ViewDisplayMode(rs.CurrentView(), "wireframe") rs.Command("cplane w t enter", 0) # cPlane World Top dm.PointRadius(displayModeX=0, rad=3, styl=3) dm.printDisplay(state=1) ### nomen est omen / printDisplay(state=1, scale=1000, thickness=1, color="Display") rs.EnableRedraw(0) ### MAC >> problem ! ###_________________________________________# ### basic settings for grid to fit UN_slab # ### # ! no need 2 change ! floors = H = dm.H = 40 # default=40 / incl roof slabs = L = dm.L = 11 # default=11 depth = D = dm.D = 4 # default= 4 / division in building_depth floorHeight = fH = dm.fH = 4.0 # default= 4.0 / 4.0*(H-1) = 156 meters # ############# # get gridCoords L*D*H = 1760 UnoGridCoords = dm.getUnoGridCoords() # get from DM_lib as dm #################___________________________# dm.newEmptyLayer("UNO::setUp::points", [150,150,200] ) dm.newEmptyLayer("UNO::setUp::geo", [150, 20,150] ) dm.newEmptyLayer("UNO::setUp::crv", [200, 100, 100]) dm.newEmptyLayer("UNO::setUp", [120,120,140] ) ################ lengthVec = lVec = rs.VectorUnitize(rs.VectorSubtract( dm.getUnoCoord(0, 0, 0), dm.getUnoCoord(1, 0, 0) )) ## rs.AddPoint( dm.getUnoCoord(1, 0, 0) ) depthVec = dVec = rs.VectorUnitize(rs.VectorSubtract( dm.getUnoCoord(0, 1, 0), dm.getUnoCoord(0, 0, 0) )) ## rs.AddPoint( dm.getUnoCoord(0, 1, 0) ) ################ if 1: ### DEMOs / SETUP >> dont' exec @ homework ! if 0: rs.AddLine( dm.getUnoCoord(0, 0, 0), dm.getUnoCoord(10, 0, 0) ) rs.AddLine( dm.getUnoCoord(0, 0, 0), dm.getUnoCoord( 0, 3, 0) ) rs.AddLine( dm.getUnoCoord(0, 0, 0), dm.getUnoCoord( 0, 0, 39) ) rs.CurveArrows(rs.AllObjects()[0], arrow_style=2) rs.CurveArrows(rs.AllObjects()[1], arrow_style=2) rs.CurveArrows(rs.AllObjects()[2], arrow_style=2) rs.ObjectColor(rs.AllObjects()[2], [0, 222, 0] ) rs.ObjectColor(rs.AllObjects()[1], [222, 0, 0] ) rs.ObjectColor(rs.AllObjects()[0], [0, 0, 222] ) rs.ObjectPrintWidth( rs.AllObjects()[0:3], 1.0 ) p0 = dm.getUnoCoord( 0, 0, 0) p1 = dm.getUnoCoord( 10, 0, 0) p2 = dm.getUnoCoord( 10, 3, 0) p3 = dm.getUnoCoord( 0, 3, 0) unoBaseCoords = [p0, p1, p2, p3, p0] unoBaseCrv = rs.AddCurve( unoBaseCoords, 1) unoTopCoords = [dm.getUnoCoord( 0, 0, 39), dm.getUnoCoord( 10, 0, 39), dm.getUnoCoord( 10, 3, 39), dm.getUnoCoord( 0, 3, 39), dm.getUnoCoord( 0, 0, 39), ] unoTopCrv = rs.AddCurve( unoTopCoords, 1) rs.ZoomExtents() if 0: ############################## rs.CurrentLayer("UNO::setUp::points") rs.AddPoints( UnoGridCoords ) for i in range(L): rs.ObjectColor( rs.AddTextDot( str(i), dm.getUnoCoord(i, 0, 0) ), [0, 222, 0] ) for i in range(D): rs.ObjectColor( rs.AddTextDot( str(i), dm.getUnoCoord(0, i, 0) ), [222, 0, 0] ) for i in range(H): rs.ObjectColor( rs.AddTextDot( str(i), dm.getUnoCoord(0, 0, i) ), [0, 0, 222] ) ############################## if 0: rs.CurrentLayer("UNO::setUp::crv") dm.UN_slab(showAll=1) for i in range(8): p0 = dm.getUnoCoord( random.randint(0,L-1), random.randint(0,D-1), random.randint(0,H-1) ) p1 = dm.getUnoCoord( random.randint(0,L-1), random.randint(0,D-1), random.randint(0,H-1) ) rs.AddCurve( [p0, p1] ) dm.textDots( [p0, p1] ) rs.ZoomExtents() if 0: coords = UnoGridCoords[:] ### make COPY - not equal ! random.shuffle( coords ) rs.AddCurve( coords[0:], random.randint(1, 3) ) ################# ### abbreveation: def gC (l=1, d=2, h=3): cor = dm.getUnoCoord(l, d, h) return cor ## rs.AddPoint( gC(1,0,1) ) ################# #_____________________________here you go: dm.newEmptyLayer("myPROJ", [100,100,100]) rs.CurrentLayer("UNO::setUp::crv") #wiederholung der uebung (hab schon wieder vergessen was wir gemacht haben) if(0): p0 = gC(l = 10, d = 0, h = 39) ###holen von verschiedenen Punkten rs.AddPoint(p0) p1 = rs.VectorAdd(p0, rs.VectorScale( dVec, 100)) ###holen von Punkten ausserhalb des Gebaeudes p2 = gC( 5,3,39 ) p3 = gC( 8,0,20 ) p4 = rs.VectorAdd(p3, rs.VectorScale( dVec, -100)) p5 = gC( 0,0,0 ) coords = [p0, p1, p2,p3,p4,p5] ###Punkte werden zu Liste hinzugefuegt #rs.AddCurve( coords,1) crvDiv = 44 ### Curve segments werden defined crv = rs.AddCurve( coords, 2) coords = rs.DivideCurve(crv, crvDiv, create_points = 0) ### Curve wird in 44 teile geteilt rs.AddPoints( coords ) for cor in coords: pass #rs.AddCircle( cor, 5.5 ) ###erzeugt an jedem punkt einen kreis mit radius 5.5 dom = rs.CurveDomain( crv ) ####Returns the domain (Bereich) of a curve object print "dom =", dom ### um curve domain anzeigen zu lassen dom = rs.CurveDomain( crv )[1] ### Returns the domain maximum of a curve print "dom =", dom #pX = rs.EvaluateCurve( crv, dom*0.5 ) #planeX = rs.CurvePerpFrame( crv, dom*0.5) ####returns the perpendicular plane at a parameter of a curve #rs.AddCircle( planeX, 5.5) #paraX = rs.CurveClosestPoint( crv, coords[10] ) ###Punkt am naechsten zum zehnten Punkt in der Liste #planeX = rs.CurvePerpFrame( crv, paraX) ### plane definieren #rs.AddCircle(planeX, 5.5) circDiv = 16 allCoordsLists = [] ###leere Liste definieren for cor in coords: paraX = rs.CurveClosestPoint( crv, cor ) planeX = rs.CurvePerpFrame( crv, paraX ) circ = rs.AddCircle( planeX, 5.5) circCoords = rs.DivideCurve( circ, circDiv, 0) ###teilt die kreise in segmente rs.DeleteObject( circ) ####kreise werden nicht mehr gebraucht allCoordsLists.append( circCoords ) i = 0 for i in range(circDiv): coords = [] for list in allCoordsLists: pX = list[i] coords.append( pX ) rs.AddCurve( coords, 2 ) #######ab jetzt hu ####Holen der Punkte fuer Rollercoaster p0 = gC(l = 8, d = 0, h = 0) p1 = gC(8,0,35) p2 = gC(8,3,39) p3 = rs.VectorAdd(gC(8,3,30), rs.VectorScale(dVec, 35)) p4 = rs.VectorAdd(gC(5,3,28), rs.VectorScale(dVec, 60)) p5 = gC(0,3,25) p6 = rs.VectorAdd(gC(5,1,22), rs.VectorScale(dVec, -60)) p7 = rs.VectorAdd(gC(10,3,19), rs.VectorScale(lVec, -35)) p8 = rs.VectorAdd(gC(5,3,16), rs.VectorScale(dVec, 40)) p9 = gC(3,3,13) p10 = rs.VectorAdd(gC(5,1,10), rs.VectorScale(dVec, -40)) p11 = rs.VectorAdd(gC(10,3,7), rs.VectorScale(lVec, -35)) p12 = rs.VectorAdd(gC(5,3,4), rs.VectorScale(dVec, 20)) p13 = gC(5,3,1) p14 = rs.VectorAdd(gC(5,1,0), rs.VectorScale(dVec, -35)) p15 = rs.VectorAdd(gC(10,3,0), rs.VectorScale(lVec, -10)) crv = rs.AddCurve( [p0,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10,p11,p12,p13,p14,p15],3 ) ########Unterteilung der Curve in Segments crvDiv = 100 coords = rs.DivideCurve(crv, crvDiv, create_points = 0) #rs.AddPoints(coords) #####Returning domain of curve dom = rs.CurveDomain(crv) #####Erstellen von Kreisen an Curve Segments und Unterteilen in segments circDiv = 18 allCoordsLists = [] for cor in coords: paraX = rs.CurveClosestPoint(crv, cor) planeX = rs.CurvePerpFrame(crv, paraX) circ = rs.AddCircle(planeX, 5.5) circCoords = rs.DivideCurve( circ, circDiv, 0) #rs.AddPoints(circCoords) rs.DeleteObject(circ) allCoordsLists.append(circCoords) #######Stuetzen #Kreise an bestimmten Segments erzeugen und diese in segments unterteilen paraA = rs.CurveClosestPoint(crv,coords[26]) planeA = rs.CurvePerpFrame(crv, paraA) circA = rs.AddCircle(planeA, 5) paraB = rs.CurveClosestPoint(crv,coords[36]) planeB = rs.CurvePerpFrame(crv, paraB) circB = rs.AddCircle(planeB, 5) paraC = rs.CurveClosestPoint(crv,coords[44]) planeC = rs.CurvePerpFrame(crv, paraC) circC = rs.AddCircle(planeC, 5) paraD = rs.CurveClosestPoint(crv,coords[59]) planeD = rs.CurvePerpFrame(crv, paraD) circD = rs.AddCircle(planeD, 5) paraE = rs.CurveClosestPoint(crv,coords[66]) planeE = rs.CurvePerpFrame(crv, paraE) circE = rs.AddCircle(planeE, 5) paraF = rs.CurveClosestPoint(crv,coords[72]) planeF = rs.CurvePerpFrame(crv, paraF) circF = rs.AddCircle(planeF, 5) paraG = rs.CurveClosestPoint(crv,coords[83]) planeG = rs.CurvePerpFrame(crv, paraG) circG = rs.AddCircle(planeG, 5) allCirc = [circA, circB, circC, circD, circE, circF, circG] allcircDiv = 4 allCirccoords = [] circCoordsA = rs.DivideCurve(circA, allcircDiv, 0) circCoordsB = rs.DivideCurve(circB, allcircDiv, 0) circCoordsC = rs.DivideCurve(circC, allcircDiv, 0) circCoordsD = rs.DivideCurve(circD, allcircDiv, 0) circCoordsE = rs.DivideCurve(circE, allcircDiv, 0) circCoordsF = rs.DivideCurve(circF, allcircDiv, 0) circCoordsG = rs.DivideCurve(circG, allcircDiv, 0) rs.ObjectColor(allCirc, [200,200,200]) rs.ObjectPrintWidth(allCirc,3) #####Stuetzen schaffen an den definierten Kreisen lineA = rs.AddLine(circCoordsA[3], gC(8,0,0)) lineB = rs.AddLine(circCoordsB[3], gC(8,0,0)) lineC = rs.AddLine(circCoordsC[3], gC(8,0,0)) lineD = rs.AddLine(circCoordsD[3], gC(8,0,0)) lineE = rs.AddLine(circCoordsE[3], gC(8,0,0)) lineF = rs.AddLine(circCoordsF[3], gC(8,0,0)) lineG = rs.AddLine(circCoordsG[3], gC(8,0,0)) allLines = [lineA, lineB, lineC, lineD, lineE, lineF, lineG] rs.ObjectColor(allLines, [200,200,200]) rs.ObjectPrintWidth(allLines, 1) for i in range(circDiv): coords =[] for list in allCoordsLists: pX = list[i] coords.append( pX ) rs.AddCurve(coords,2) ####Umrahmung pkt0 = gC(0,0,0) pkt1 = gC(10,0,0) pkt3 = gC(0,3,0) pkt4 = gC(10,3,0) pkt5 = gC(0,0,39) pkt6 = gC(10,0,39) pkt7 = gC(0,3,39) pkt8 = gC(10,3,39) unten = [pkt0, pkt1, pkt4, pkt3, pkt0] CrvUnten = rs.AddCurve(unten,1) oben = [pkt5, pkt6, pkt8, pkt7, pkt5] CrvOben = rs.AddCurve(oben, 1) links = [pkt0, pkt3, pkt7, pkt5, pkt0] CrvLinks = rs.AddCurve(links, 1) rechts = [pkt1, pkt4, pkt8, pkt6, pkt1] CrvRechts = rs.AddCurve(rechts,1) Umrahmung = [CrvUnten, CrvOben, CrvLinks, CrvRechts] rs.ObjectColor(Umrahmung, [225,197,192]) #____________________________:here you end ################################### dm.zA( proz=0.95 ) rs.EnableRedraw(1) ### 4 the MACs #dm.printDisplay(1) dm.newEmptyLayer("Default")