import rhinoscriptsyntax as rs import random as ran allobjs = rs.AllObjects() if allobjs: rs.DeleteObjects(allobjs) rs.EnableRedraw(False) # Define global variables A = 5 # Base size of each unit B = A / 3 # Thickness used for foundations and other structures thick = 0.2 # Thickness for some elements like columns and stairs hgt = 2.7 # Height of each level xcol = 3 # Number of columns in the X direction ycol = 4 # Number of columns in the Y direction levels = 12 # Number of levels in the structure f_height = 0.5 # Height of the foundation elements f_size = 0.8 # Size of the foundation elements rotation_angle = 30 # Rotation angle between each building copy (in degrees) num_copies = 15 # Number of building copies # Center of the structure center_pt = [A * (xcol - 1) / 2, A * (ycol - 1) / 2, f_height] p_width = A * (xcol - 1) + 2 * B p_length = A * (ycol - 1) + f_size rs.EnableRedraw(False) # function to create a box (used for columns, podests, etc.) def make_box(insertion=[0, 0, 0], xsize=10, ysize=10, zsize=10): corners = [[0, 0, 0], [xsize, 0, 0], [xsize, ysize, 0], [0, ysize, 0], [0, 0, zsize], [xsize, 0, zsize], [xsize, ysize, zsize], [0, ysize, zsize]] box = rs.AddBox(corners) rs.MoveObject(box, (-xsize / 2, -ysize / 2, 0)) rs.MoveObject(box, insertion) return box # function to create the foundations (1st level) def make_foundations(A=5.0, f_size=0.8, f_height=0.5, xcol=2, ycol=3): fns = [] for i in range(xcol): for j in range(ycol): fns.append(make_box([i * A, j * A, 0], f_size, f_size, f_height)) return fns # function to create columns def make_columns(A=5.0, level=0.7, thick=0.2, hgt=3.0, xcol=2, ycol=3): cls = [] for i in range(xcol): for j in range(ycol): cls.append(make_box([i * A, j * A, level], thick, thick, hgt)) return cls # function to create a terrace (an arc-shaped structure) def make_arc(insertion, rad, thick, hgt, orientation): segs = [] segs.append(rs.AddArc([0, 0, 0], rad, 180)) segs.append(rs.AddArc([0, 0, 0], rad - thick, 180)) segs.append(rs.AddLine([rad, 0, 0], [rad - thick, 0, 0])) segs.append(rs.AddLine([-(rad - thick), 0, 0], [-rad, 0, 0])) crv = rs.JoinCurves(segs, delete_input=True) path = rs.AddLine([0, 0, 0], [0, 0, hgt]) arc = rs.ExtrudeCurve(crv, path) rs.CapPlanarHoles(arc) rs.DeleteObject(crv) rs.DeleteObject(path) rs.RotateObject(arc, [0, 0, 0], orientation) rs.MoveObject(arc, insertion) return arc # function to create terraces (multiple arcs at different positions) def make_terrace(A=5.0, level=0.7, thick=0.2, hgt=3.0, xcol=2, ycol=3): cls = [] for i in range(xcol - 1): for j in range(ycol - 1): ori = ran.randint(0, 6) if ori < 4: orientation = ori * 90 cls.append(make_arc([i * A + A / 2, j * A + A / 2, level], A / 2, thick, hgt, orientation)) return cls # function to create stairs (geometry) def make_stair(start, th, tt, steps, thick, s_width): pointlist = [start] for i in range(steps): pointlist.append([pointlist[-1][0], pointlist[-1][1], pointlist[-1][2] + th]) pointlist.append([pointlist[-1][0] + tt, pointlist[-1][1], pointlist[-1][2]]) pointlist.append([pointlist[-1][0], pointlist[-1][1], pointlist[-1][2] - thick]) pointlist.append([pointlist[0][0], pointlist[0][1], pointlist[0][2] - thick]) pointlist.append([pointlist[0][0], pointlist[0][1], pointlist[0][2]]) s_outline = rs.AddPolyline(pointlist) path = rs.AddLine(start, [start[0], start[1] + s_width, start[2]]) hull = rs.ExtrudeCurve(s_outline, path) rs.CapPlanarHoles(hull) return hull # function to create a podest (platform) def make_podest(insertion=[0, 0, 0], xsize=10, ysize=10, zsize=10): corners = [[0, 0, 0], [xsize, 0, 0], [xsize, ysize, 0], [0, ysize, 0], [0, 0, zsize], [xsize, 0, zsize], [xsize, ysize, zsize], [0, ysize, zsize]] box = rs.AddBox(corners) rs.MoveObject(box, insertion) return box # Function to create the whole building structure def make_domino(A=A, B=B, thick=thick, hgt=hgt, levels=levels, xcol=xcol, ycol=ycol, f_height=f_height, f_size=f_size): f_list = [] # Foundation c_list = [] # Columns p_list = [] # Platforms stair_1 = [] # Stairs facade_list = [] # Facades for i in range(levels): center_pt[2] = f_height + i * (thick + hgt) level = f_height + thick + (i - 1) * (hgt + thick) if i == 0: f_list = make_foundations(A, f_size, f_height, xcol, ycol) else: c_list.extend(make_columns(A, level, thick, hgt, xcol, ycol)) if i % 2: c_list.extend(make_terrace(A, level, thick, hgt, xcol, ycol)) p_list.append(make_box(center_pt, p_width, p_length, thick)) level = f_height + thick + (levels - 1) * (hgt + thick) c_list.extend(make_terrace(A, level, thick, hgt, xcol, ycol)) steps = int((hgt + thick) / 0.17) if steps % 2: steps -= 1 th = (hgt + thick) / steps if th > 0.19: steps += 2 th = (hgt + thick) / steps tt = 0.3 # Step depth s_width = 2 # Stair width pod_w = B # Podest width start = [pod_w, -(s_width * 2 + f_size / 2), f_height + thick] for i in range(levels): start[2] = f_height + thick + i * (thick + hgt) if i == levels - 1: stair_1.append(make_podest([start[0] - pod_w, start[1] + s_width, start[2] - thick], pod_w, s_width, thick)) else: stair_1.append(make_podest([start[0] - pod_w, start[1], start[2] - thick], pod_w, s_width * 2, thick)) stair_1.append(make_stair(start, th, tt, int(steps / 2), thick, s_width)) stair_1.append(make_podest([start[0] + (steps / 2) * tt, start[1], start[2] + (steps / 2) * th - thick], pod_w, s_width * 2, thick)) stair_1.append(make_stair([start[0] + (steps / 2) * tt, start[1] + s_width, start[2] + (steps / 2) * th], th, -tt, int(steps / 2), thick, s_width)) # Create facades facade_height = f_height + (levels * (hgt + thick)) # Calculating facade height based on levels # Front facade front = rs.AddLine((-1.67, -0.4, 0.5), (p_width - 1.67, -0.4, 0.5)) pts_front = rs.DivideCurve(front, 11) for p in pts_front: facade_list.append(make_box([p[0], p[1], 0], 0.2, 0.2, facade_height)) # Back facade depth = 15.8 back = rs.AddLine((-1.67, -0.4 + depth, 0.5), (p_width - 1.67, -0.4 + depth, 0.5)) pts_back = rs.DivideCurve(back, 35) for p in pts_back: facade_list.append(make_box([p[0], p[1], 0], 0.2, 0.2, facade_height)) # Left facade left = rs.AddLine((-B, -0.4, 0.5), (-B, p_length - 0.4, 0.5)) pts_1 = rs.DivideCurve(left, 70) for p in pts_1: facade_list.append(make_box([p[0], p[1], 0], 0.2, 0.2, facade_height)) # Right facade right = rs.AddLine((p_width - B, -0.4, 0.5), (p_width - B, p_length - 0.4, 0.5)) pts_r = rs.DivideCurve(right, 20) for p in pts_r: facade_list.append(make_box([p[0], p[1], 0], 0.2, 0.2, facade_height)) return f_list, c_list, p_list, stair_1, facade_list # Function to duplicate and rotate the building with facades def duplicate_building(num_copies, rotation_angle): f_list, c_list, p_list, stair_1, facade_list = make_domino() for i in range(num_copies): # Copy the entire building (foundations, columns, platforms, stairs, facades) f_list_copy = [rs.CopyObject(obj) for obj in f_list] c_list_copy = [rs.CopyObject(obj) for obj in c_list] p_list_copy = [rs.CopyObject(obj) for obj in p_list] stair_1_copy = [rs.CopyObject(obj) for obj in stair_1] facade_copy = [rs.CopyObject(obj) for obj in facade_list] # Randomly generate the new position for the building copy rand_x = ran.uniform(-80, 130) rand_y = ran.uniform(-80, 130) rand_z = ran.uniform(0, 0) # Move the copied building to a random position rs.MoveObject(f_list_copy + c_list_copy + p_list_copy + stair_1_copy + facade_copy, [rand_x, rand_y, rand_z]) # rotate the building around the center angle = rotation_angle * i rotation_center = [A * (xcol - 1) / 2, A * (ycol - 1) / 2, 0] # Center point for rotation rs.RotateObject(f_list_copy + c_list_copy + p_list_copy + stair_1_copy + facade_copy, rotation_center, angle) # function to duplicate and rotate the building duplicate_building(num_copies, rotation_angle) rs.EnableRedraw(True)