import rhinoscriptsyntax as rs import random as ran # alles loeschen allobjs = rs.AllObjects() rs.DeleteObjects(allobjs) ############################### #Variablen ############################### A = 5 # Module size (distance between columns) B = A/3 # Distance of columns to the end of plate thick = 0.2 # thickness of all slabs hgt = 2.7 # height of room xcol = 5 # columns in x direction ycol = 3 # columns in y direction levels = 5 # number of floor plates f_height = 0.5 # f_height = foundation height f_size = 0.8 # f_size = foundation edge size level = 0.7 # plattenhoehe pts = 1000 # anzahl der punkte y1= 0 y2= A*(ycol-1) x1= 0 x2= A*(xcol-1) ############################## #abgeleitete Werte ############################## center_pt = [A*(xcol-1)/2,A*(ycol-1)/2, f_height] # insertion point of floor plate p_width = A*(xcol-1)+2*B # width of floor plate (x) p_length = A*(ycol-1) + f_size # length of floor plate (y) # funktion um box zu erstellen - centerpoint def make_box(insertion=[0,0,0],xsize=10,ysize=10,zsize=10): corners = [[0,0,0], [xsize,0,0], [xsize,ysize,0], [0,ysize,0], [0,0,zsize], [xsize,0,zsize], [xsize,ysize,zsize], [0,ysize,zsize]] box=rs.AddBox(corners) rs.MoveObject(box, (-xsize/2, -ysize/2,0)) rs.MoveObject(box, insertion) return(box) # funktion um box zu erstellen - cornerpoint def make_podest(insertion=[0,0,0],xsize=10,ysize=10,zsize=10): corners = [[0,0,0], [xsize,0,0], [xsize,ysize,0], [0,ysize,0], [0,0,zsize], [xsize,0,zsize], [xsize,ysize,zsize], [0,ysize,zsize]] box=rs.AddBox(corners) rs.MoveObject(box, insertion) return(box) # funktion um feld von gruendungen zu erstellen def make_foundations(A=A,f_size=f_size,f_height=f_height, xcol=xcol, ycol=ycol): fns = [] for i in range(xcol): for j in range (ycol): fns.append(make_box([i*A,j*A,0], f_size, f_size, f_height)) return(fns) # funktion um feld von saeulen zu erstellen def make_columns(A=A, level=level, thick=thick, hgt=hgt, xcol=xcol, ycol=ycol): cls = [] for i in range(xcol): for j in range (ycol): cls.append(make_box([i*A,j*A,level], thick, thick, hgt)) return(cls) def make_arc(insertion, rad, thick, hgt, orientation): segs=[] segs.append(rs.AddArc([0,0,0], rad, 180)) segs.append(rs.AddArc([0,0,0], rad-thick, 180)) segs.append(rs.AddLine([rad,0,0], [rad-thick,0,0])) segs.append(rs.AddLine([-rad,0,0], [-(rad-thick),0,0])) crv=rs.JoinCurves(segs, delete_input=True) path=rs.AddLine([0,0,0], [0,0,hgt]) arc=rs.ExtrudeCurve(crv, path) rs.CapPlanarHoles(arc) rs.DeleteObject(crv) rs.DeleteObject(path) rs.RotateObject(arc, [0,0,0], orientation) rs.MoveObject(arc, insertion) return(arc) def make_terrace(A=A, level=level, thick=thick, hgt=hgt, xcol=xcol, ycol=ycol): cls = [] for i in range(xcol-1): for j in range (ycol-1): ori = ran.randint(0,6) if ori<4: orientation = ori*90 cls.append(make_arc([i*A+A/2,j*A+A/2,level], A/2, thick, hgt, orientation)) return(cls) # funktion um treppe zu erstellen def make_stair(start, th, tt, steps, thick, s_width): pointlist=[start] for i in range(steps): pointlist.append([pointlist[-1][0],pointlist[-1][1], pointlist[-1][2]+th]) pointlist.append([pointlist[-1][0]+tt,pointlist[-1][1], pointlist[-1][2]]) pointlist.append([pointlist[-1][0],pointlist[-1][1], pointlist[-1][2]-thick]) pointlist.append([pointlist[0][0],pointlist[0][1], pointlist[0][2]-thick]) pointlist.append([pointlist[0][0],pointlist[0][1], pointlist[0][2]]) s_outline=rs.AddPolyline(pointlist) path=rs.AddLine(start,[start[0],start[1]+s_width,start[2]]) hull = rs.ExtrudeCurve(s_outline, path) rs.CapPlanarHoles(hull) rs.DeleteObjects((s_outline, path)) return(hull) rs.EnableRedraw(False) # building dom-ino def make_domino(A=A, B=B, thick=thick, hgt=hgt, xcol=xcol, ycol=ycol, levels=levels, f_height=f_height, f_size=f_size, level=level, pts=pts, y1=y1, y2=y2, x1=x1, x2=x2): f_list=[] # liste von gruendungen c_list=[] # liste von saeulen p_list=[] # liste von platten center_pt = [A*(xcol-1)/2,A*(ycol-1)/2, f_height] p_width = A*(xcol-1)+2*B p_length = A*(ycol-1) + f_size for i in range(levels): center_pt[2] = f_height + i*(thick+hgt) level = f_height + thick + (i-1)*(hgt+thick) if i==0: f_list = make_foundations(A, f_size, f_height, xcol, ycol) else: c_list.extend(make_columns(A, level, thick, hgt, xcol, ycol)) if(i%2): c_list.extend(make_terrace(A, level, thick, hgt, xcol, ycol)) p_list.append(make_box(center_pt, p_width, p_length, thick)) level=f_height + thick + (levels-1)*(hgt+thick) c_list.extend(make_terrace(A, level, thick, hgt, xcol, ycol)) ################################## # treppe berechnen ################################## steps = int((hgt+thick)/0.17) if steps%2: steps = steps-1 th = (hgt+thick)/steps if(th>0.19): steps = steps+2 th = (hgt+thick)/steps ################################## # treppen parameter ################################## tt=0.3 # treppentiefe s_width = 1.2 # s_width = treppenbreite pod_w = B # pod_w = laenge von podest start = [A*(xcol-2)+B,-(s_width*2+f_size/2), f_height+thick] # startpunkt treppe #loop um stiege zu erstellen stair_l = [] for i in range(levels): start[2] = f_height+thick + i*(thick+hgt) #z-wert bei jeder iteration neu gesetzt if i==levels-1: # letztes podest stair_l.append(make_podest([start[0]-pod_w, start[1]+s_width, start[2]-thick], pod_w, s_width, thick)) # sonderpodest else: stair_l.append(make_podest([start[0]-pod_w, start[1], start[2]-thick], pod_w, s_width*2, thick)) stair_l.append(make_stair(start, th, tt, int(steps/2), thick, s_width)) stair_l.append(make_podest([start[0]+(steps/2)*tt, start[1], start[2]+(steps/2)*th-thick], pod_w, s_width*2, thick)) stair_l.append(make_stair([start[0]+(steps/2)*tt, start[1]+s_width, start[2]+(steps/2)*th], th, -tt, int(steps/2), thick, s_width)) return(f_list, c_list, p_list, stair_l) (f_list, c_list, p_list, stair_l) = make_domino() """ rs.AddLayer("foundation") rs.LayerColor("foundation", (220,60,60)) rs.ObjectLayer(f_list,"foundation") rs.AddLayer("columns") rs.LayerColor("columns", (60,220,60)) rs.ObjectLayer(c_list,"columns") rs.AddLayer("plates") rs.LayerColor("plates", (60,60,220)) rs.ObjectLayer(p_list,"plates") rs.EnableRedraw(True) """ # fassade erstellen for i in range(pts): x= ran.uniform((A*(xcol-2)),0) y1= y1 z= ran.uniform(0.7,(levels-1+thick)*(hgt+thick)) rs.AddPoint([x,y1,z]) for i in range(pts): x1= x1 y= ran.uniform((A*(ycol-2)),0) z= ran.uniform(0.7,(levels-1+thick)*(hgt+thick)) rs.AddPoint([x1,y,z]) for i in range(pts): x= ran.uniform((A*(xcol-1)),A) y2= y2 z= ran.uniform(0.7,(levels-1+thick)*(hgt+thick)) rs.AddPoint([x,y2,z]) for i in range(pts): x2= x2 y= ran.uniform((A*(ycol-1)),A) z= ran.uniform(0.7,(levels-1+thick)*(hgt+thick)) rs.AddPoint([x2,y,z]) my_c = rs.AddSpiral([0,0,0], [0,0,10], 0, 3, 100, 25) my_pts = rs.DivideCurve(my_c, 20, True, True) # dom-inos erstellen for p in my_pts: xran = ran.randint(0,100) yran = ran.randint(0,200) levels = ran.randint(2,7) xcol = ran.randint(3,6) ycol = ran.randint(3,6) (f_list, c_list, p_list, stair_l) = make_domino(levels=levels, xcol=xcol, ycol=ycol) rs.MoveObject(f_list+c_list+p_list+stair_l, p) rs.DeleteObject(my_c)