import rhinoscriptsyntax as rs import random as ran # delete everything and start from scratch allobjs = rs.AllObjects() rs.DeleteObjects(allobjs) # variables and values A = 5 # A = Module size (distance between columns) B = A / 3 # B = Distance of columns to end of plate thick = 0.2 # thickness of all slabs hgt = 2.7 # height of room xcol = 4 # columns in x direction ycol = 6 # columns in y direction levels = 10 # number of levels f_height = 0.6 # foundation height f_size = 0.8 # foundation edge size num_facs = 300 # number of facade elements center_pt = [A*(xcol-1)/2, A*(ycol-1)/2, f_height] # insertion point of floor plate p_width = A*(xcol-1)+2*B # width of floor plate (x) p_length = A*(ycol-1) + f_size # length of floor plate (y) rs.EnableRedraw(enable=False) # function to creat a box def make_box(insertion=[0,0,0],xsize=10,ysize=10,zsize=10): corners = [[0,0,0], [xsize,0,0], [xsize,ysize,0], [0,ysize,0], [0,0,zsize],[xsize,0,zsize],[xsize,ysize,zsize],[0,ysize,zsize]] box=rs.AddBox(corners) rs.MoveObject(box, (-xsize/2,-ysize/2,0)) rs.MoveObject(box, insertion) return(box) # function to create a podest def make_podest(insertion=[0,0,0],xsize=10,ysize=10,zsize=10): corners = [[0,0,0], [xsize,0,0], [xsize,ysize,0], [0,ysize,0], [0,0,zsize],[xsize,0,zsize],[xsize,ysize,zsize],[0,ysize,zsize]] box=rs.AddBox(corners) rs.MoveObject(box, insertion) return(box) # function to create foundations on the edges def make_foundations(A=5, f_size=0.8, f_height=0.8, xcol=4, ycol=6): fns=[] for i in range(xcol): for j in range(ycol): if i == 0 or i == xcol-1 or j == 0 or j == ycol-1: fns.append(make_box([i*A, j*A, 0], f_size, f_size, f_height)) return(fns) # function to create columns on the edges def make_columns(A=5, level=0.7, thick=0.2, hgt=3.0, xcol=4, ycol=6): cls = [] for i in range(xcol): for j in range(ycol): if i == 0 or i == xcol-1 or j == 0 or j == ycol-1: cls.append(make_box([i*A, j*A, level], thick, thick, hgt)) return cls # function to create arc def make_arc(insertion, rad, thick, hgt, orientation): segs=[] segs.append(rs.AddArc([0,0,0], rad, 180)) segs.append(rs.AddArc([0,0,0], rad-thick, 180)) segs.append(rs.AddLine([rad,0,0],[rad-thick,0,0])) segs.append(rs.AddLine([-(rad-thick),0,0],[-rad,0,0])) crv = rs.JoinCurves(segs, delete_input=True) path = rs.AddLine([0,0,0],[0,0,hgt]) arc = rs.ExtrudeCurve(crv, path) rs.CapPlanarHoles(arc) rs.DeleteObject(crv) rs.DeleteObject(path) rs.RotateObject(arc,[0,0,0], orientation) rs.MoveObject(arc, insertion) return(arc) # function to create terrace def make_terrace(A=5.0,level=0.7, thick=0.2, hgt=3.0, xcol=3, ycol=4): cls =[] for i in range(xcol-1): for j in range(ycol-1): ori = ran.randint(0,6) if ori<4: orientation = ori*90 if i == 0 or i == xcol-1 or j == 0 or j == ycol-1: cls.append(make_arc([i*A+A/2,j*A+A/2,level], A/2, thick, hgt, orientation)) return(cls) # function to create stair def make_stair(start, th, tt, steps, thick, s_width): pointlist=[start] for i in range(steps): pointlist.append([pointlist[-1][0],pointlist[-1][1],pointlist[-1][2]+th]) pointlist.append([pointlist[-1][0]+tt,pointlist[-1][1],pointlist[-1][2]]) pointlist.append([pointlist[-1][0],pointlist[-1][1],pointlist[-1][2]-thick]) pointlist.append([pointlist[0][0],pointlist[0][1],pointlist[0][2]-thick]) pointlist.append([pointlist[0][0],pointlist[0][1],pointlist[0][2]]) s_outline = rs.AddPolyline(pointlist) path = rs.AddLine(start,[start[0],start[1]+s_width,start[2]]) hull = rs.ExtrudeCurve(s_outline, path) rs.CapPlanarHoles(hull) rs.DeleteObject(s_outline) return(hull) # create a modified polyline around plate with an opening for stairs def create_polyline_around_plate(center, p_width, p_length): # define four points around the center, creating an open side for stairs corner1 = [center[0] - p_width / 2, center[1] - p_length / 2, center[2]] corner2 = [center[0] + p_width / 2, center[1] - p_length / 2, center[2]] corner3 = [center[0] + p_width / 2, center[1] + p_length / 2, center[2]] corner4 = [center[0] - p_width / 2, center[1] + p_length / 2, center[2]] # define a polyline with an open edge for stairs on one side (remove corner1-corner2) polyline_points = [corner2, corner3, corner4] polyline = rs.AddPolyline(polyline_points + [corner1]) return polyline # facade def create_polyline_around_plate2(polyline, num_facs=250): fas_list=[] r_length = rs.CurveLength(polyline) my_pts = rs.DivideCurve(polyline, num_facs) for pt in my_pts: width = ran.uniform(0.2, 0.6) depth = ran.uniform(0.2, 0.6) height = ran.uniform(1.0, (levels*hgt)+levels) fas_list.append(make_box([pt[0], pt[1], 0], width, depth, height)) return(fas_list) def make_domino(A=A, B=B, thick=thick, hgt=hgt, levels=levels, xcol=xcol, ycol=ycol, f_height=f_height, f_size=f_size): f_list = [] # list of foundations c_list = [] # list of columns p_list = [] # list of plates for i in range(levels): center_pt[2] = f_height + i * (thick + hgt) level = f_height + thick + (i - 1) * (hgt + thick) if i == 0: f_list = make_foundations(A, f_size, f_height, xcol, ycol) else: c_list.extend(make_columns(A, level, thick, hgt, xcol, ycol)) p_list.append(make_box(center_pt, p_width, p_length, thick)) level = f_height + thick + (levels - 1) * (hgt + thick) c_list.extend(make_terrace(A, level, thick, hgt, xcol, ycol)) polyline = create_polyline_around_plate(center_pt, p_width, p_length) fas_list = create_polyline_around_plate2(polyline, num_facs=250) rs.DeleteObject(polyline) ############################################## # calculate stair values ############################################## steps = int((hgt + thick) / 0.17) if (steps % 2): steps = steps - 1 th = (hgt + thick) / steps if (th > 0.19): steps = steps + 2 th = (hgt + thick) / steps ############################################# # stair parameter ############################################# tt = 0.3 # step size s_width = 1.2 # s_width = stair width pod_w = B # pod_w = depth of landing start = [pod_w, -(s_width * 2 + f_size / 2), f_height + thick] # startpoint of stair # loop to create staircase stair_1 = [] for i in range(levels): start[2] = f_height + thick + i * (thick + hgt) # z-wert bei jeder iteration neu gesetzt if i == levels - 1: # letztes podest stair_1.append(make_podest([start[0] - pod_w, start[1] + s_width, start[2] - thick], pod_w, s_width, thick)) # sonderpodest else: stair_1.append(make_podest([start[0] - pod_w, start[1], start[2] - thick], pod_w, s_width * 2, thick)) stair_1.append(make_stair(start, th, tt, int(steps / 2), thick, s_width)) stair_1.append(make_podest([start[0] + (steps / 2) * tt, start[1], start[2] + (steps / 2) * th - thick], pod_w, s_width * 2, thick)) stair_1.append(make_stair([start[0] + (steps / 2) * tt, start[1] + s_width, start[2] + (steps / 2) * th], th, -tt, int(steps / 2), thick, s_width)) return f_list, c_list, p_list, stair_1, fas_list # make curve point0 = (0,0,0) point1 = (0,0,10) pitch = 1 turns = 3 radius0 = 50.0 radius1 = 200.0 spiral = rs.AddSpiral(point0, point1, pitch, turns, radius0, radius1) spiral_points = rs.DivideCurve(spiral, 30, create_points=False, return_points=True) rs.DeleteObject(spiral) # create more buildings for i, pt in enumerate(spiral_points): levels = ran.randint(2, 7) f_list, c_list, p_list, stair_1, fas_list = make_domino(levels=levels) rs.MoveObjects(f_list + c_list + p_list + stair_1 + fas_list, pt) # create layers rs.AddLayer("foundation") rs.LayerColor("foundation", (220,60,60)) rs.ObjectLayer(f_list, "foundation") rs.AddLayer("columns") rs.LayerColor("columns", (60,220,60)) rs.ObjectLayer(c_list, "columns") rs.AddLayer("plates") rs.LayerColor("plates", (60,60,220)) rs.ObjectLayer(p_list, "plates") rs.AddLayer("facade") rs.LayerColor("facade", (0,255,255)) rs.ObjectLayer("fas_list", "facade") rs.AddLayer("stairs") rs.LayerColor("stairs", (63, 0, 255)) rs.ObjectLayer(stair_1, "stairs") rs.EnableRedraw(True)