import rhinoscriptsyntax as rs import random as ran allobjs = rs.AllObjects() rs.DeleteObjects(allobjs) rs.EnableRedraw(False) A= 5 B= A/3 thick= 0.2 hgt= 3.0 xcol= 5 ycol= 4 levels= 5 f_size= 0.8 f_height= 0.5 center_pt= [A*(xcol-1)/2, A*(ycol-1)/2, f_height] p_width= A*(xcol-1)+2*B p_length= A*(ycol-1) + f_size p_height= (levels-1)*(hgt+thick)+f_height+thick def make_box(insertion= [0,0,0],xsize=10,ysize=10,zsize=10): #createbox corners = [[0,0,0], [xsize,0,0], [xsize,ysize,0], [0,ysize,0], [0,0,zsize], [xsize,0,zsize], [xsize,ysize,zsize], [0,ysize,zsize]] box= rs.AddBox(corners) rs.MoveObject(box,(-xsize/2,-ysize/2,0)) rs.MoveObject(box, insertion) return(box) #create box at corner point def make_podest(insertion=[0,0,0],xsize=10,ysize=10,zsize=10): corners = [[0,0,0], [xsize,0,0], [xsize,ysize,0], [0,ysize,0], [0,0,zsize], [xsize,0,zsize], [xsize,ysize,zsize], [0,ysize,zsize]] box= rs.AddBox(corners) rs.MoveObject(box, insertion) return(box) # # make field of foundations def make_foundation(A=5.0,f_size=0.8,f_height=0.5, xcol=2, ycol=3): fns=[] for i in range(xcol): for j in range(ycol): fns.append(make_box ([i*A,j*A,0], f_size, f_size, f_height)) return(fns) # # make field of columns def make_column(A=5.0, level=0.5, thick=0.2, hgt=3.0, xcol=2, ycol=3): cls=[] for i in range(xcol): for j in range(ycol): cls.append(make_box ([i*A,j*A,level], thick, thick, hgt)) return(cls) # # build domino f_list=[] #list of foundations c_list=[] #list of columns p_list=[] #list of plates for i in range(levels): center_pt[2]= f_height + i*(thick + hgt) level = f_height + thick +(i-1)*(hgt+thick) if i==0: f_list= make_foundation(A,f_size, f_height, xcol, ycol) else: c_list.extend(make_column(A, level, thick, hgt, xcol, ycol)) p_list.append(make_box(center_pt, p_width, p_length, thick)) rs.AddLayer("foundation") #rs.LayerColor("foundation", (220,60,60)) rs.ObjectLayer(f_list, "foundation") rs.AddLayer("column") #rs.LayerColor("column", (60,220,60)) rs.ObjectLayer(c_list, "column") rs.AddLayer("plate") #rs.LayerColor("plate", (60,60,220)) rs.ObjectLayer(p_list, "plate") #facade bsize= 0.2 dist = 0.5 offs = bsize + dist numx = int(p_width/(bsize+dist)) #numx = 5*xcol numz = int(p_height/(bsize+dist)) numy = int(p_length/(bsize+dist)) corners = [(0,0,0), (bsize,0,0), (bsize,bsize,0), (0,bsize,0), (0,0,bsize), (bsize,0,bsize), (bsize,bsize,bsize), (0,bsize,bsize)] #level01 rs.EnableRedraw(False) for i in range(numx): for j in range(numz): if ((i+j)%4) and ((i-j)%6): box = rs.AddBox(corners) rs.MoveObject(box, (i*offs-B,-f_size/2-bsize,j*offs+f_height)) rs.MoveObject(box, (0,0,0)) for i in range(numx): for j in range(numz): if ((i+j)%4) and ((i-j)%6): box = rs.AddBox(corners) rs.MoveObject(box, (i*offs-B,-f_size/2-bsize,j*offs+f_height)) rs.RotateObject(box, center_pt, 180) for i in range(numy): for j in range(numz): if ((i+j)%4) and ((i-j)%6): box = rs.AddBox(corners) rs.MoveObject(box, (-B-bsize,i*offs-f_size/2,j*offs+f_height)) for i in range(numy): for j in range(numz): if ((i+j)%4) and ((i-j)%6): box = rs.AddBox(corners) rs.MoveObject(box, (-B-bsize,i*offs-f_size/2,j*offs+f_height)) rs.RotateObject(box, center_pt, 180)