########################################### ### #WS24 DM2 HUE6_B Philipp Filipovic ### ########################################### ############################## import rhinoscriptsyntax as rs import random, time, sys ### sys.path.append("P:/WWW/filipovp/") ### import DM_lib as dm ### reload( dm ) ############################## rs.UnitSystem(4) # km = 5, meters = 4, cm = 3 etc rs.ShowGrid(None, 0) # grid > 0 = off rs.ShowGridAxes(None, 1) # y/y/z axen display > 0/1 = off/on rs.ViewDisplayMode(rs.CurrentView(), "wireframe") rs.Command("cplane w t enter", 0) # cPlane World Top dm.PointRadius(displayModeX=0, rad=3, styl=3) dm.printDisplay(1) # nomen est omen rs.EnableRedraw(0) ###_________________________________________# ### basic settings for grid to fit UN_slab # ### # floors = H = dm.H = 40 # default=40 / incl roof slabs = L = dm.L = 11 # default=11 depth = D = dm.D = 4 # default= 4 / division in building_depth floorHeight = fH = dm.fH = 4.0 # default= 4.0 / 4.0*(H-1) = 156 meters # ################ # get from DM_lib as dm: UnoGridCoords = dm.UnoGridCoords # get gridCoords L*D*H = 1760 UnoPanelCoords = dm.UnoPanelCoords # get panelCoords [frontPanels, backPanels, sidePanels, upSidePanels] / default arguments s.u. ################____________________________# ################ lengthVec = lVec = rs.VectorUnitize(rs.VectorSubtract( dm.getUnoCoord(0, 0, 0), dm.getUnoCoord(1, 0, 0) )) ## rs.AddPoint( dm.getUnoCoord(1, 0, 0) ) depthVec = dVec = rs.VectorUnitize(rs.VectorSubtract( dm.getUnoCoord(0, 1, 0), dm.getUnoCoord(0, 0, 0) )) ## rs.AddPoint( dm.getUnoCoord(0, 1, 0) ) ################ ########################################################################################### UnoPanelCoords = dm.getUNpanelCoords(anzL=10*7, anzH=39, anzD=3, stepL=1, stepH=1, stepD=1) ### = all ~windows_panels BigPanelCoords = dm.getUNpanelCoords(anzL=10*1, anzH=39, anzD=3, stepL=1, stepH=2, stepD=1) ### = all ~windows_panels UnoPanelCoords = dm.getUNpanelCoords(anzL=10*1, anzH=39*2, anzD=3, stepL=2, stepH=3, stepD=2) ### = standard for hu_06 ########################################################################################### ########################################################## frontPanels = UnoPanelCoords[0] ### list of coordLists ! backPanels = UnoPanelCoords[1] sidePanels = UnoPanelCoords[2] upSidePanels = UnoPanelCoords[3] allPanels = UnoPanelCoords[4] ################################# dm.newEmptyLayer("UNO::setUp", [120,120,140]) if 0: ### SETUP >> dont' exec @ homework ! rs.ObjectColor(rs.AddCurve( [dm.getUnoCoord(0,0,0), dm.getUnoCoord(0,0,39), dm.getUnoCoord(10,0,39), dm.getUnoCoord(10,0,0), dm.getUnoCoord(10,3,0), dm.getUnoCoord(0,3,0), dm.getUnoCoord(0,3,39), dm.getUnoCoord(10,3,39)], 1), [100,0,200]) rs.ObjectColor(rs.AddLine( dm.getUnoCoord(0, 0, 0), dm.getUnoCoord(0, 1, 0) ), [222, 0, 0] ) rs.ObjectColor(rs.AddLine( dm.getUnoCoord(0, 0, 0), dm.getUnoCoord(1, 0, 0) ), [0, 222, 0] ) rs.ObjectColor(rs.AddLine( dm.getUnoCoord(0, 0, 0), dm.getUnoCoord(0, 0, 2) ), [0, 0, 222] ) rs.ObjectPrintWidth( rs.AllObjects()[0:4], 1.0 ) rs.ZoomExtents() #for coords in BigPanelCoords[4]: rs.AddCurve( coords, 1 ) #_____________________________here you go: dm.newEmptyLayer("myPROJ", [252,100,3]) #dm.textDots( frontPanels[2] ) if 0: for coords in BigPanelCoords [4]: pass rs.AddCurve(coords, 1) if 1: def myPanel( panel, basement = 5, auskrag = 5 ): p0, p1, p2, p3 = panel ### get items (==coords) from list #rs.AddLine( p0, p2 ) nVec = dm.normVec3pnts( p0, p1, p2) #nVec = rs.VectorScale( nVec, random.uniform(2, 5)) zCor = p0[2] auskrag = dm.reMap(zCor, 0, 156, 6, 3) #auskrag abstand zur fassade nVec = rs.VectorScale( nVec, auskrag) if basement != 0: crv = rs.AddCurve( [p0, dm.pntInbetween(p0,p1), dm.pntInbetween (p1, p2), dm.pntInbetween (p2,p3), p3], 2 ) rs.ObjectPrintWidth( crv, 1 ) rs.ObjectColor( crv, [252,100,3]) else: pass #rs.AddCurve( panel ) p00 = dm.pntInbetween(p0, p2, random.uniform(.2, .3) ) p10 = dm.pntInbetween(p1, p3, random.uniform(.2, .2) ) p20 = dm.pntInbetween(p2, p0, random.uniform(.2, .3) ) p30 = dm.pntInbetween(p3, p1, random.uniform(.2, .2) ) rs.AddLine( p0, p1 ) coords = [p00, p10, p20, p30, p00] base = rs.AddCurve( [p0, p1, p2, p3, p0], 1) innen = rs.AddCurve( [p00, p10, p20, p30, p00], 1) for i,cor in enumerate(coords): cor = rs.VectorAdd(cor, nVec) coords[i] = cor aussen = rs.AddCurve( coords, 1) anz = int(dm.reMap(zCor, 0, 156, 50, 50)) ### type_casting coordsA = rs.DivideCurve( aussen, anz , 0) coordsB = rs.DivideCurve( base, anz , 0) for i in range( anz) : rs.AddCurve( [coordsA[i], coordsB[i]], 1) for i,panel in enumerate(allPanels): pass basementVar = 0 if i<5:# or i>109: basementVar = 1 myPanel( panel, basement = basementVar, auskrag = 50 ) ### basement = (i<20 or i>109) #rs.Redraw() #____________________________:here you end ################################# #rs.ZoomExtents() rs.EnableRedraw(1) ### 4 the MACs dm.printDisplay(1) dm.newEmptyLayer("Default")