import rhinoscriptsyntax as rs import random as ran allobjs = rs.AllObjects() rs.DeleteObjects(allobjs) ############################################################## # derived variables ############################################################## A= 5 #A-Module Size (distance between columns) B= A/3 #B = Distance of Columns to end of plate thick= 0.3 #thickness of all slabs hgt= 3.0 #height of room xcol= 7 #columns in x-direction ycol= 4 #columns in y-direction levels= 6 #number of floor plates f_size= 0.8 #f_size = foundation edge size f_height= 0.5 #f_height = foundation height ############################################################### # derived values ############################################################### center_pt = [A*(xcol-1) /2,A*(ycol-1)/2, f_height] # insertion point of floor plate p_width = A*(xcol-1) +2*B # width of floor plate (x) p_length = A*(ycol-1) + f_size # length of floor plate (y) p_hight = (levels-1)*(hgt+thick)+thick # funtion to create box at centerpoint def make_box(insertion= [0,0,0],xsize=10,ysize=10,zsize=10): #createbox corners = [[0,0,0], [xsize,0,0], [xsize,ysize,0], [0,ysize,0], [0,0,zsize], [xsize,0,zsize], [xsize,ysize,zsize], [0,ysize,zsize]] box= rs.AddBox(corners) rs.MoveObject(box,(-xsize/2,-ysize/2,0)) rs.MoveObject(box, insertion) return(box) # function to create box at cornerpoint def make_podest(insertion= [0,0,0],xsize=10,ysize=10,zsize=10): #createbox corners = [[0,0,0], [xsize,0,0], [xsize,ysize,0], [0,ysize,0], [0,0,zsize], [xsize,0,zsize], [xsize,ysize,zsize], [0,ysize,zsize]] box= rs.AddBox(corners) rs.MoveObject(box,(-xsize/2,-ysize/2,0)) rs.MoveObject(box, insertion) return(box) # make field of foundations def make_foundation(A=5.0,f_size=0.8,f_height=0.5, xcol=2, ycol=3): fns=[] for i in range(xcol): for j in range(ycol): fns.append(make_box ([i*A,j*A,0], f_size, f_size, f_height)) return(fns) # make field of columns def make_column(A=5.0, level=0.5, thick=0.2, hgt=3.0, xcol=2, ycol=3): cls=[] for i in range(xcol): for j in range(ycol): cls.append(make_box ([i*A,j*A,level], thick, thick, hgt)) return(cls) # arc def make_arc(insertion, rad, thick, hgt, orientation): segs=[] segs.append(rs.AddArc([0,0,0], rad, 180)) segs.append(rs.AddArc([0,0,0], rad-thick, 180)) segs.append(rs.AddLine([rad,0,0], [rad-thick,0,0])) segs.append(rs.AddLine([-(rad-thick),0,0], [-rad,0,0])) crv=rs.JoinCurves(segs, delete_input=True) path=rs.AddLine([0,0,0], [0,0,hgt]) arc=rs.ExtrudeCurve(crv, path) rs.CapPlanarHoles(arc) rs.DeleteObject(crv) rs.DeleteObject(path) rs.RotateObject(arc,[0,0,0], orientation) rs.MoveObject(arc, insertion) return(arc) # terrace def make_terrace(A=5.0,level=0.7, thick=0.2, hgt=3.0, xcol=2, ycol=3): cls=[] for i in range(xcol-1): for j in range(ycol-1): ori = ran.randint(0,6) if ori<4: orientation= ori*90 cls.append(make_arc([i*A+A/2,j*A+A/2,level], A/2, thick, hgt, orientation)) return(cls) # function to create stair def make_stair(start, th, tt, steps, thick, s_width): pointlist=[start] for i in range(steps): pointlist.append([pointlist[-1][0], pointlist[-1][1], pointlist[-1][2]+th]) pointlist.append([pointlist[-1][0]+tt, pointlist[-1][1], pointlist[-1][2]]) pointlist.append([pointlist[-1][0], pointlist[-1][1], pointlist[-1][2]-thick]) pointlist.append([pointlist[0][0], pointlist[0][1], pointlist[0][2]-thick]) pointlist.append([pointlist[0][0], pointlist[0][1], pointlist[0][2]]) s_outline=rs.AddPolyline(pointlist) path=rs.AddLine(start,[start[0],start[1]+s_width,start[2]]) hull = rs.ExtrudeCurve(s_outline, path) rs.CapPlanarHoles(hull) return(hull) rs.EnableRedraw(False) #build dom-ino def make_domino(A=A, B=B, thick=thick, hgt=hgt, levels=levels, xcol=xcol, ycol=ycol, f_height=f_height, f_size=f_size): f_list=[] #list of foundations c_list=[] #list of columns p_list=[] #list of plates for i in range(levels): center_pt[2]= f_height + i*(thick + hgt) level = f_height + thick +(i-1)*(hgt+thick) if i==0: f_list= make_foundation(A,f_size, f_height, xcol, ycol) else: c_list.extend(make_column(A, level, thick, hgt, xcol, ycol)) if(i%2): c_list.extend(make_terrace(A, level, thick, hgt, xcol, ycol)) p_list.append(make_box(center_pt, p_width, p_length, thick)) level=f_height + thick + (levels-1)*(hgt+thick) c_list.extend(make_terrace(A, level, thick, hgt, xcol, ycol)) ######################################### # calculate stair values ################ ######################################### steps = int((hgt+thick)/0.17) if steps%2: steps = steps-1 th = (hgt+thick)/steps if (th>0.19): steps = steps+2 th = (hgt+thick)/steps ######################################### # stair parameters ##################### ######################################### tt = 0.3 #step size s_width = 1.2 #stair width pod_w = B #pod_w = depth of landing start = [0,-s_width*2+f_size/2, f_height+thick] #startpoint of stair #make_stair(start, th, tt, steps, thick, s_width) for i in range(levels): start[2] = f_height+thick + i*(thick+hgt) #z-wert bei jeder Iteration neu gesetzt if i==levels-1: #letztes Podest make_podest([start[0]-pod_w, start[1]+s_width, start[2]-thick], pod_w, s_width, thick) #Sonderpodest else: make_podest([start[0]-pod_w, start[1], start[2]-thick], pod_w, s_width*2, thick) #Sonderpodest make_stair(start, th, tt, int(steps/2), thick, s_width) make_podest([start[0]+(steps/2)*tt, start[1], start[2]+(steps/2)*th-thick], pod_w, s_width*2, thick) #Sonderpodest make_stair([start[0]+(steps/2)*tt, start[1]+s_width, start[2]+(steps/2)*th], th, -tt, int(steps/2), thick, s_width) return(f_list, c_list, p_list) (f_list, c_list, p_list)=make_domino() rs.AddLayer("foundation") rs.LayerColor("foundation", (220,60,60)) rs.ObjectLayer(f_list, "foundation") rs.AddLayer("column") rs.LayerColor("column", (60,120,60)) rs.ObjectLayer(c_list, "column") rs.AddLayer("plate") rs.LayerColor("plate", (60,60,220)) rs.ObjectLayer(p_list, "plate") #facade bsize= 0.2 dist = 0.5 offs = bsize + dist num=14 numx = int(p_width/offs)+1 numz = int(p_hight/offs) corners = [(0,0,0), (bsize,0,0), (bsize,bsize,0), (0,bsize,0), (0,0,bsize), (bsize,0,bsize), (bsize,bsize,bsize), (0,bsize,bsize)] """ #level01 rs.EnableRedraw(False) for i in range(numx): for j in range(numz): if ((i+j)%3) and ((i-j)%4): box = rs.AddBox(corners) rs.MoveObject(box, (i*offs,0,j*offs)) rs.MoveObject(box, (-B,0,1)) rs.EnableRedraw(False) for i in range (numx): for j in range (numz): if ((i-j)%3)and((i-j)%4): box = rs.AddBox(corners) rs.MoveObject(box, (i*offs,0,j*offs)) rs.MoveObject(box,(5,0,1)) rs.EnableRedraw(False) for i in range (num): for j in range (num): if ((i-j)%3)and((i-j)%4): box = rs.AddBox(corners) rs.MoveObject(box,(i*offs,0,j*offs)) rs.MoveObject(box,(-B,0,1)) """ #level02 rs.EnableRedraw(False) for i in range(numx): for j in range(numz): if ((i+j)%6) and ((i-j)%2): box = rs.AddBox(corners) rs.MoveObject(box, (i*offs,0,j*offs)) rs.MoveObject(box, (-B,5,1)) """ rs.EnableRedraw(False) for i in range(num): for j in range(num): if ((i+j)%3) and ((i-j)%4): box = rs.AddBox(corners) rs.MoveObject(box, (i*offs,0,j*offs)) rs.MoveObject(box, (10,5,1)) rs.EnableRedraw(False) for i in range(num): for j in range(num): if ((i+j)%3) and ((i-j)%4): box = rs.AddBox(corners) rs.MoveObject(box, (i*offs,0,j*offs)) rs.MoveObject(box, (15,5,1)) #level03 rs.EnableRedraw(False) for i in range(numx): for j in range(numz): if ((i-j)%3) and ((i+j)%4): box = rs.AddBox(corners) rs.MoveObject(box, (i*offs,0,j*offs)) rs.MoveObject(box, (-B,10,1)) rs.EnableRedraw(False) for i in range (num): for j in range (num): if ((i-j)%3)and((i-j)%4): box = rs.AddBox(corners) rs.MoveObject(box, (i*offs,0,j*offs)) rs.MoveObject(box,(5,10,1)) rs.EnableRedraw(False) for i in range (num): for j in range (num): if ((i-j)%3)and((i-j)%4): box = rs.AddBox(corners) rs.MoveObject(box, (i*offs,0,j*offs)) rs.MoveObject(box,(20,10,1)) """ #level04 rs.EnableRedraw(False) for i in range(numx): for j in range(numz): if ((i+j)%2) and ((i-j)%2): box = rs.AddBox(corners) rs.MoveObject(box, (i*offs,0,j*offs)) rs.MoveObject(box, (-B,15,1)) """ rs.EnableRedraw(False) for i in range(num): for j in range(num): if ((i+j)%3) and ((i-j)%4): box = rs.AddBox(corners) rs.MoveObject(box, (i*offs,0,j*offs)) rs.MoveObject(box, (10,15,1)) rs.EnableRedraw(False) for i in range(num): for j in range(num): if ((i+j)%3) and ((i-j)%4): box = rs.AddBox(corners) rs.MoveObject(box, (i*offs,0,j*offs)) rs.MoveObject(box, (15,15,1)) """