import rhinoscriptsyntax as rs import random as ran allobjs = rs.AllObjects() rs.DeleteObjects(allobjs) rs.EnableRedraw(False) ################################################################################ # domino variables A = 5 # distance between columns B = A/3 # distance of columns to end of plate thick = 0.2 # thickness of all slabs hgt = 2.5 # height of room xcol = 3 # columns in x ycol = 2 # columns in y levels = 3 # number of floor plates f_height = 0.5 # foundation height f_size = 0.8 # foundation edge size level= 0.7 #derived values #center_pt = [A*(xcol-1)/2, A*(ycol-1)/2, f_height] #insertion point of floor plate #p_width = A*(xcol-1) + 2*B #wight of floor plate x #p_length = A*(ycol-1) + f_size #length of floor plate y #variables facade num_box = 5 num_box_hgt = 10 xcor = 0.2 ycor = 0.2 zcor = 0.2 ################################################################################ def make_box(insertion=[0,0,0],xsize=10, ysize=10, zsize=10): corners = [[0,0,0], [xsize,0,0], [xsize,ysize,0], [0,ysize,0], [0,0,zsize], [xsize,0,zsize], [xsize,ysize,zsize], [0,ysize,zsize]] box = rs.AddBox(corners) rs.MoveObject(box, (-xsize/2, -ysize/2, 0)) rs.MoveObject(box, insertion) return(box) # function to create a field of foundations def make_foundations(A=A, f_size=f_size, f_height=f_height, xcol=xcol, ycol=ycol): fns=[] for i in range(xcol): for j in range(ycol): fns.append(make_box([i*A,j*A,0], f_size, f_size, f_height)) return(fns) # function to create a field of columns def make_columns(A=A, level=level, thick=thick, hgt=hgt, xcol=xcol, ycol=ycol): cls=[] for i in range(xcol): for j in range(ycol): cls.append(make_box([i*A,j*A,level], thick, thick, hgt)) return(cls) # building dom-ino def make_domino(levels=levels, thick=thick, hgt=hgt, A=A, f_size=f_size, f_height=f_height, xcol=xcol, ycol=ycol): f_list=[] c_list=[] p_list=[] B = A/3 center_pt = [A*(xcol-1)/2, A*(ycol-1)/2, f_height] p_width = A*(xcol-1) + 2*B p_length = A*(ycol-1) + f_size for i in range(levels): center_pt[2] = f_height + i*(thick+hgt) level = f_height + thick + (i-1)*(hgt+thick) if i ==0: f_list = make_foundations(A, f_size, f_height, xcol, ycol) else: c_list.extend(make_columns(A, level, thick, hgt, xcol, ycol)) p_list.append(make_box(center_pt, p_width, p_length, thick)) # make layers rs.AddLayer("foundation") rs.LayerColor("foundation", (220,60,60)) rs.ObjectLayer(f_list, "foundation") rs.AddLayer("columns") rs.LayerColor("columns", (60,220,220)) rs.ObjectLayer(c_list, "columns") rs.AddLayer("plates") rs.LayerColor("plates", (60,220,60)) rs.ObjectLayer(p_list, "plates") # make facade def make_facade (A=A, xcol=xcol, ycol=ycol, xcor=xcor, ycor=ycor, zcor=zcor, num_box=num_box, num_box_hgt=num_box_hgt, f_size=f_size, f_height=f_height, levels=levels, hgt=hgt, thick=thick): B = A/3 center_pt = [A*(xcol-1)/2, A*(ycol-1)/2, f_height] p_width = A*(xcol-1) + 2*B p_length = A*(ycol-1) + f_size corners_fac = [(0,0,0), (xcor,0,0), (xcor,ycor,0), (0,ycor,0), (0,0,zcor), (xcor,0,zcor), (xcor,ycor,zcor), (0,ycor,zcor)] fac_box = (p_length*num_box)+(p_width*num_box) plane = rs.WorldXYPlane() my_rect = rs.AddRectangle(plane, p_width, p_length) rs.MoveObject(my_rect, [-B, -f_size/2, f_height+thick]) my_pts = rs.DivideCurve(my_rect, fac_box, False, True) my_line2= rs.AddLine([-B, -f_size/2, 0],[-B, -f_size/2, ((levels-1)*(hgt-thick))]) my_pts2 = rs.DivideCurve(my_line2, num_box_hgt, False, True) for p in my_pts: for i in my_pts2: box_fac = rs.AddBox(corners_fac) rs.MoveObject(box_fac, p) rs.MoveObject(box_fac, (0,0,i[2])) rs.DeleteObject(my_rect) rs.DeleteObject(my_line2) make_domino(levels, thick, hgt, A, f_size, f_height, xcol, ycol) make_facade(A, xcol, ycol, xcor, ycor, zcor, num_box, num_box_hgt, f_size, f_height, levels, hgt, thick) ##make different Domino homes #def home1(levels=levels, thick=thick, hgt=hgt, A=A, f_size=f_size, f_height=f_height, xcol=xcol, ycol=ycol, xcor=xcor, ycor=ycor, zcor=zcor, num_box=num_box, num_box_hgt=num_box_hgt): # make_domino(levels, thick, hgt, A, f_size, f_height, xcol, ycol) # make_facade(xcor, ycor, zcor, num_box, num_box_hgt, f_size, f_height, levels, hgt, thick) #def home2(levels=levels, thick=thick, hgt=hgt, A=A, f_size=f_size, f_height=f_height, xcol=xcol, ycol=ycol, xcor=xcor, ycor=ycor, zcor=zcor, num_box=num_box, num_box_hgt=num_box_hgt): # make_domino(levels, thick, hgt, A, f_size, f_height, xcol, ycol) # make_facade(xcor, ycor, zcor, num_box, num_box_hgt, f_size, f_height, levels, hgt, thick) #home1(levels, thick, hgt, A, f_size, f_height, xcol, ycol, 0.1, 0.25, 0.1, num_box, num_box_hgt) rs.EnableRedraw(True)