import rhinoscriptsyntax as rs import random as ran allobjs = rs.AllObjects() rs.DeleteObjects(allobjs) rs.EnableRedraw(False) A=5 B=A/3 thick=0.2 hgt=2.7 xcol=3 ycol=4 levels=3 f_height=0.5 f_size=0.8 center_pt = [A*(xcol-1)/2, A*(ycol-1)/2, f_height] #Mittelpunkt der Bodenplatte p_width = A*(xcol-1)+2*B #Breite der Bodenplatte p_lenght = A*(ycol-1) + f_size #Laenge der Bodenplatte #create box at centre point def make_box(insertion=[0,0,0],xsize=10, ysize=10, zsize=10): corners = [[0,0,0], [xsize,0,0], [xsize,ysize,0], [0,ysize,0], [0,0,zsize], [xsize,0,zsize], [xsize,ysize,zsize], [0,ysize,zsize]] box = rs.AddBox(corners) rs.MoveObject(box,(-xsize/2,-ysize/2,0)) rs.MoveObject(box,insertion) return(box) #create box at corner point def make_podest(insertion=[0,0,0],xsize=10, ysize=10, zsize=10): corners = [[0,0,0], [xsize,0,0], [xsize,ysize,0], [0,ysize,0], [0,0,zsize], [xsize,0,zsize], [xsize,ysize,zsize], [0,ysize,zsize]] box = rs.AddBox(corners) rs.MoveObject(box,insertion) return(box) #make_box(12,16,35) #make_box([10,3,4],ysize=9) #make_box([10,3,4],12,16,35) #Funktion um Fundament zu kreieren def make_foundations(A=A, f_size=f_size, f_height=f_height, xcol=xcol, ycol=ycol): fns =[] for i in range(xcol): for j in range(ycol): fns.append(make_box([i*A, j*A, 0], f_size, f_size, f_height)) return(fns) #Funktion um Saeulen zu kreieren def make_columns(A=A, level=0.7, thick=thick, hgt=hgt, xcol=xcol, ycol=ycol): cls = [] for i in range(xcol): for j in range(ycol): cls.append(make_box([i*A,j*A, level], thick, thick, hgt)) return(cls) def make_arc(insertion, rad, thick, hgt, orientation): segs=[] segs.append(rs.AddArc([0,0,0], rad, 180)) segs.append(rs.AddArc([0,0,0], rad-thick, 180)) segs.append(rs.AddLine([rad,0,0],[rad-thick,0,0])) segs.append(rs.AddLine([-rad,0,0],[-(rad-thick),0,0])) crv=rs.JoinCurves(segs, delete_input=True) path = rs.AddLine([0,0,0],[0,0,hgt]) arc=rs.ExtrudeCurve(crv, path) rs.CapPlanarHoles(arc) rs.DeleteObject(crv) rs.DeleteObject(path) rs.RotateObject(arc, [0,0,0], orientation) rs.MoveObject(arc, insertion) return(arc) def make_terrace(A=A, level=0.7, thick=thick, hgt=hgt, xcol=xcol, ycol=ycol): cls = [] for i in range(xcol-1): for j in range(ycol-1): ori = ran.randint(0,6) if ori<4: orientation = ori*90 cls.append(make_arc([i*A+A/2,j*A+A/2, level], A/2, thick, hgt, orientation)) return(cls) #stairs def make_stair(start, th, tt, steps, thick, s_width): pointlist=[start] for i in range(steps): pointlist.append([pointlist[-1] [0],pointlist[-1] [1],pointlist[-1] [2]+th]) pointlist.append([pointlist[-1] [0]+tt,pointlist[-1] [1],pointlist[-1] [2]]) pointlist.append([pointlist[-1] [0],pointlist[-1] [1],pointlist[-1] [2]-thick]) pointlist.append([pointlist[0] [0],pointlist[-1] [1],pointlist[0] [2]-thick]) pointlist.append([pointlist[0] [0],pointlist[-1] [1],pointlist[0] [2]]) s_outline=rs.AddPolyline(pointlist) path=rs.AddLine(start,[start[0],start[1]+s_width,start[2]]) hull = rs.ExtrudeCurve(s_outline, path) rs.CapPlanarHoles(hull) return(hull) #Dom-Ino wird gebaut def make_domino(A=A, B=B, thick=thick, hgt=hgt, levels=levels, xcol=xcol, ycol=ycol, f_height=f_height, f_size=f_size): f_list = [] #Liste der Fundamente c_list = [] #Liste der Saeulen p_list = [] #Liste der Platten for i in range(levels): center_pt[2] = f_height + i*(thick+hgt) level = f_height + thick +(i-1)*(hgt+thick) if i==0: f_list = make_foundations(A, f_size, f_height, xcol, ycol) else: c_list.extend(make_columns(A, level, thick, hgt, xcol, ycol)) c_list.extend(make_terrace(A, level, thick, hgt, xcol, ycol)) p_list.append(make_box(center_pt, p_width, p_lenght, thick)) level = f_height + thick +(levels-1)*(hgt+thick) c_list.extend(make_terrace(A, level, thick, hgt, xcol, ycol)) ################################################################## #calculate stair values# ######################################################## steps = int((hgt+thick)/.17) if steps%2: steps = steps-1 th = (hgt+thick)/steps if(th>.19): steps = steps+2 th = (hgt+thick)/steps ################################################################### #step parameters ######################################################### tt = .3 #step size s_width = 1.2 #stair width pod_w = B #depht of landing start = [pod_w,-(s_width*2+f_size/2), f_height+thick] #startpoint of stair #make_stair(start, th, tt, steps, thick, s_width): stair_1 = [] for i in range(levels): start[2] = f_height+thick + i*(thick+hgt) #z-wert bei jeder Iteration neu gesetzt if i==levels-1: #letztes Podest stair_1.append(make_podest([start[0]-pod_w, start[1]+s_width, start[2]-thick], pod_w, s_width, thick)) else: stair_1.append(make_podest([start[0]-pod_w, start[1],start[2]-thick], pod_w, s_width*2, thick)) stair_1.append(make_stair(start, th, tt, int(steps/2), thick, s_width)) stair_1.append(make_podest([start[0]+(steps/2)*tt, start[1], start[2]+(steps/2)*th-thick], pod_w, s_width*2, thick)) stair_1.append(make_stair([start[0]+(steps/2)*tt, start[1]+s_width,start[2]+(steps/2)*th], th, -tt, int(steps/2), thick, s_width)) return(f_list, c_list, p_list, stair_1) (f_list, c_list, p_list, stair_1) = make_domino() rs.AddLayer("Fundament") rs.LayerColor("Fundament", (220,60,60)) rs.ObjectLayer(f_list, "Fundament") rs.AddLayer("Saeule") rs.LayerColor("Saeule", (60,220,6)) rs.ObjectLayer(c_list, "Saeule") rs.AddLayer("Platten") rs.LayerColor("Platten", (60,60,220)) rs.ObjectLayer(p_list, "Platten") # Function to create lamella facade while skipping the area on the staircase side where the first podium is located def create_lamella_facade(A=A, xcol=xcol, ycol=ycol, thick=0.1, lamella_height=hgt * levels + thick * (levels - 1), gap=0.3): lamellas = [] lamella_width = 0.2 x_start = -B y_start = -f_size / 2 z_start = 0 # Define the specific area to skip (first podium position) staircase_x_min = B # Adjusted based on the podium's approximate x-position staircase_x_max = staircase_x_min + 1.2 # Width of the podium's area to skip num_lamellas_x = int((A * (xcol - 1) + 2 * B) / (lamella_width + gap)) num_lamellas_y = int((A * (ycol - 1) + f_size) / (lamella_width + gap)) # Front Side (Staircase Side) - Skip lamellae overlapping the first podium only for i in range(num_lamellas_x): x_pos = x_start + i * (lamella_width + gap) if not (staircase_x_min <= x_pos <= staircase_x_max): # Exclude lamellae in the range of the first podium lamellas.append(make_box([x_pos, y_start, z_start], lamella_width, thick, lamella_height)) # Back Side for i in range(num_lamellas_x): x_pos = x_start + i * (lamella_width + gap) lamellas.append(make_box([x_pos, y_start + (A * (ycol - 1) + f_size), z_start], lamella_width, thick, lamella_height)) # Left and Right Sides for j in range(num_lamellas_y): y_pos = y_start + j * (lamella_width + gap) lamellas.append(make_box([x_start, y_pos, z_start], thick, lamella_width, lamella_height)) lamellas.append(make_box([x_start + (A * (xcol - 1) + 2 * B), y_pos, z_start], thick, lamella_width, lamella_height)) return lamellas lamella_facade = create_lamella_facade() # Add layer for the lamella facade rs.AddLayer("Fassade", (150, 150, 150)) rs.ObjectLayer(lamella_facade, "Fassade") import math # Function to duplicate building in random positions within a larger area and ensure they do not overlap def duplicate_building_randomly(f_list, c_list, p_list, stair_1, lamella_facade, num_copies=20, min_distance=15, area_range=200): building_parts = f_list + c_list + p_list + stair_1 + lamella_facade positions = [] # Track positions to avoid overlaps for _ in range(num_copies): valid_position = False while not valid_position: # Generate random x, y coordinates within the area range x_offset = ran.uniform(-area_range, area_range) y_offset = ran.uniform(-area_range, area_range) offset = [x_offset, y_offset, 0] # z = 0 for ground level placement # Check if this position is far enough from all previous positions valid_position = all( math.sqrt((x_offset - pos[0])**2 + (y_offset - pos[1])**2) >= min_distance for pos in positions ) # If valid, add to positions list and copy the building parts positions.append((x_offset, y_offset)) rs.CopyObjects(building_parts, offset) # Duplicate the building 5 times at random positions within a large area, ensuring no overlap duplicate_building_randomly(f_list, c_list, p_list, stair_1, lamella_facade, num_copies=20, min_distance=15, area_range=200) # Enable redraw to update view rs.EnableRedraw(True)