import rhinoscriptsyntax as rs import random as ran # Delete all objects and start from scratch rs.DeleteObjects(rs.AllObjects()) # Disable redraw for faster execution rs.EnableRedraw(False) #Domino variables A = 5 # A = Module size (distance between columns) B = A/3 # B = Distance of columns to end of plate thick = 0.18 # thicknes of all slabs hgt = 2.7 # height of room xcol = 5 # columns in x direction ycol = 6 # columns in y direction levels = 7 # number of floor plates f_height = 0.5 # f_height = foundation height f_size = 0.8 # f_size = foundation edge size #derived values: center_pt = [A*(xcol-1)/2,A*(ycol-1)/2,f_height] # insertion point of floor plate p_width = A*(xcol-1)+2*B # width of floor plate (x) p_length = A*(ycol-1) + f_size # lenght of floor plate (y) def make_box(insertion=[0,0,0],xsize=10,ysize=10,zsize=10): corners = [[0,0,0], [xsize,0,0], [xsize,ysize,0], [0,ysize,0], [0,0,zsize], [xsize,0,zsize], [xsize,ysize,zsize], [0,ysize,zsize]] box=rs.AddBox(corners) rs.MoveObject(box, (-xsize/2,-ysize/2,0)) rs.MoveObject(box, insertion) return(box) def make_podest(insertion=[0,0,0],xsize=10,ysize=10,zsize=10): corners = [[0,0,0], [xsize,0,0], [xsize,ysize,0], [0,ysize,0], [0,0,zsize], [xsize,0,zsize], [xsize,ysize,zsize], [0,ysize,zsize]] box=rs.AddBox(corners) rs.MoveObject(box, insertion) return(box) #make_box([10,-3,0],6,9,10) #function to create a field of foundations def make_foundations(A=5.0, f_size=0.8, f_height=0.5, xcol=2, ycol=3): fns =[] for i in range(xcol): for j in range(ycol): fns.append (make_box([i*A,j*A,0], f_size,f_size,f_height)) return(fns) #function to create a field of columns def make_columns(A=5.0, level=0.5, thick=0.2, hgt=3.0, xcol=2, ycol=3): cls = [] for i in range(xcol): for j in range(ycol): cls.append (make_box([i*A,j*A,level], thick,thick,hgt)) return(cls) def make_arc(insertion, rad, thick, hgt, orientation): segs=[] segs.append(rs.AddArc([0,0,0], rad, 180)) segs.append(rs.AddArc([0,0,0], rad-thick, 180)) segs.append(rs.AddLine([rad,0,0],[rad-thick,0,0])) segs.append(rs.AddLine([-(rad-thick),0,0],[-rad,0,0])) crv=rs.JoinCurves(segs, delete_input=True) path=rs.AddLine([0,0,0],[0,0,hgt]) arc=rs.ExtrudeCurve(crv, path) rs.CapPlanarHoles(arc) rs.DeleteObject(crv) rs.DeleteObject(path) rs.RotateObject(arc, [0,0,0], orientation) rs.MoveObject(arc, insertion) return(arc) def make_terrace(A=5.0, level=0.5, thick=0.2, hgt=3.0, xcol=2, ycol=3): cls = [] for i in range(xcol-1): for j in range(ycol-1): ori = ran.randint(0,6) if ori<4: orientation = ori*90 cls.append(make_arc([i*A+A/2,j*A+A/2,level], A/2,thick,hgt, orientation)) return(cls) def make_stair(start, th, tt, steps, thick, s_width): pointlist=[start] for i in range (steps): pointlist.append([pointlist[-1][0],pointlist[-1][1],pointlist[-1][2]+ th]) pointlist.append([pointlist[-1][0]+tt,pointlist[-1][1],pointlist[-1][2]]) pointlist.append([pointlist[-1][0],pointlist[-1][1],pointlist[-1][2]-thick]) pointlist.append([pointlist[0][0],pointlist[0][1],pointlist[0][2]-thick]) pointlist.append([pointlist[0][0],pointlist[0][1],pointlist[0][2]]) s_outline=rs.AddPolyline(pointlist) path=rs.AddLine(start,[start[0],start[1]+s_width,start[2]]) hull = rs.ExtrudeCurve(s_outline, path) rs.CapPlanarHoles(hull) return[hull] #building domino def make_domino(A=A, B=B, thick=thick, hgt=hgt, levels=levels, xcol=xcol, ycol=ycol, f_height=f_height, f_size=f_size): f_list=[] # list of foundations c_list=[] # list of columns p_list=[] # list of plates for i in range(levels): center_pt[2] = f_height + i*(thick+hgt) level = f_height + thick + (i-1)*(hgt + thick) if i== 0: f_list = make_foundations(A, f_size, f_height, xcol, ycol) else: c_list.extend (make_columns(A, level, thick, hgt, xcol, ycol)) c_list.extend(make_terrace(A, level, thick, hgt, xcol, ycol)) p_list.append (make_box(center_pt, p_width, p_length, thick)) level=f_height + thick + (levels-1)*(hgt + thick) c_list.extend(make_terrace(A, level, thick, hgt, xcol, ycol)) ######################### #calculate stair values ######################### steps = int((hgt+thick)/0.17) if steps%2: steps = steps-1 th = (hgt+thick)/steps if(th>0.19): steps=steps+2 th = (hgt+thick)/steps ######################### #stair parameters ######################### tt=0.3 # step size s_width = 1.2 # s_width = stair width pod_w = B # pod_w = depth of landing start = [pod_w,-(s_width*2+f_size/2), f_height+thick] # startpoint of stair stair_l = [] for i in range(levels): start[2] = f_height+thick + i*(thick+hgt) if i==levels-1: stair_l.append(make_podest([start[0]-pod_w, start[1]+s_width, start[2]-thick], pod_w, s_width, thick)) else: stair_l.append(make_podest([start[0]-pod_w,start[1],start[2]-thick], pod_w, s_width*2,thick)) stair_l.append(make_stair(start, th, tt, int(steps/2), thick, s_width)) stair_l.append(make_podest([start[0]+(steps/2)*tt,start[1],start[2]+(steps/2)*th-thick], pod_w, s_width*2,thick)) stair_l.append(make_stair([start[0]+(steps/2)*tt, start[1]+s_width, start[2]+(steps/2)*th], th, -tt, int(steps/2), thick, s_width)) return(f_list, c_list, p_list,stair_l) (f_list, c_list, p_list,stair_l)=make_domino() f_list=[] # list of foundations c_list=[] # list of columns p_list=[] # list of plates for i in range(levels): center_pt[2] = f_height + i*(thick+hgt) level = f_height + thick + (i-1)*(hgt + thick) if i== 0: f_list = make_foundations(A, f_size, f_height, xcol, ycol) else: c_list.extend (make_columns(A, level, thick, hgt, xcol, ycol)) p_list.append (make_box(center_pt, p_width, p_length, thick)) rs.AddLayer("foundation") rs.LayerColor("foundation"), (220,60,60) rs.ObjectLayer(f_list,"foundation") rs.AddLayer("column") rs.LayerColor("column"), (220,60,60) rs.ObjectLayer(f_list,"column") rs.AddLayer("plate") rs.LayerColor("plate"), (220,60,60) rs.ObjectLayer(f_list,"plate") print f_list print c_list print p_list # Size and number of boxes xbsize = thick zbsize = (2 * hgt + 3 * thick) / 14 ybsize = (2 * A + f_size) / 14 ynum = 12 # Number of rows in the y-direction (1 row) xnum = 1 # Number of boxes in the x-direction (wide) znum = 14 # Number of boxes in the z-direction (depth) # Create base box corners corners = [(0, 0, 0), (xbsize, 0, 0), (xbsize, ybsize, 0), (0, ybsize, 0), (0, 0, zbsize), (xbsize, 0, zbsize), (xbsize, ybsize, zbsize), (0, ybsize, zbsize)] # Create and move boxes randomly with color for i in range(ynum): # Loop for X-axis for j in range(znum): # Loop for Z-axis (filling the area in one layer) my_ran = ran.randint(0, 9) if my_ran >= 3: # Only create box if random condition is met (like in the original) box = rs.AddBox(corners) # Create the box # Move box based on X-Z grid structure, all boxes remain in the same Y-plane (flat) rs.MoveObject(box, (i * ybsize, 0, j * zbsize)) rs.MoveObject(box, ((-B - xbsize), (-f_size / 2), (f_height))) # Assign random color to the box color = (ran.randint(0, 255), ran.randint(0, 255), ran.randint(0, 255)) rs.ObjectColor(box, color) # Enable redraw to update the view rs.EnableRedraw(True)