import rhinoscriptsyntax as rs import random as ran # delete everything and start from scratch allobjs = rs.AllObjects() rs.DeleteObjects(allobjs) #list of elements A = 5 B= A/3 thick = 0.2 hgt= 2.7 xcol = 4 ycol = 5 levels = 5 f_height = 0.5 f_size = 0.8 center_pt = [A*(xcol-1)/2, A*(ycol-1)/2, f_height] p_width = A*(xcol-1)+2*B p_length = A*(ycol-1) + f_size #function to create a box at center def make_box(insertion=[0,0,0], xsize=10, ysize=10, zsize=10): #create a box corners = [[0,0,0], [xsize,0,0], [xsize,ysize,0], [0,ysize,0], [0,0,zsize], [xsize,0,zsize], [xsize,ysize,zsize], [0,ysize,zsize]] box=rs.AddBox(corners) rs.MoveObject(box, (-xsize/2, -ysize/2, 0)) rs.MoveObject(box, insertion) return(box) #funktion to create a podest at corner def make_podest(insertion=[0,0,0], xsize=10, ysize=10, zsize=10): corners = [[0,0,0], [xsize,0,0], [xsize,ysize,0], [0,ysize,0], [0,0,zsize], [xsize,0,zsize], [xsize,ysize,zsize], [0,ysize,zsize]] box=rs.AddBox(corners) rs.MoveObject(box, (-xsize/2, -ysize/2, 0)) rs.MoveObject(box, insertion) return(box) #function to create a field of fundations def make_foundations(A=5.0,f_size=0.8,f_height=0.5, xcol=2, ycol=3): fns = [] for i in range(xcol): for j in range(ycol): fns.append (make_box([i*A,j*A,0], f_size, f_size, f_height)) return(fns) #function to create a field of columns def make_columns(A=5.0, level=0.7, thick=0.2, hgt=3, xcol=2, ycol=3): cls = [] for i in range(xcol): for j in range(ycol): cls.append(make_box([i*A,j*A,level],thick, thick, hgt)) return(cls) #function to create a arc def make_arc(insertion, rad, thick, hgt, orientation): segs=[] segs.append(rs.AddArc([0,0,0], rad, 180)) segs.append(rs.AddArc([0,0,0], rad-thick, 180)) segs.append(rs.AddLine([rad,0,0], [rad-thick,0,0])) segs.append(rs.AddLine([-(rad-thick),0,0], [-rad,0,0])) crv=rs.JoinCurves(segs, delete_input=True) path=rs.AddLine([0,0,0],[0,0,hgt]) arc=rs.ExtrudeCurve(crv, path) rs.CapPlanarHoles(arc) rs.DeleteObject(crv) rs.DeleteObject(path) rs.RotateObject(arc, [0,0,0], orientation) rs.MoveObject(arc, insertion) return(arc) #function to create a terrace def make_terrace(A=5.0, level=0.7, thick=0.2, hgt=3, xcol=2, ycol=3): cls = [] for i in range(xcol-1): for j in range(ycol-1): ori = ran.randint(0,6) orientation = ori*90 cls.append(make_arc([i*A+A/2,j*A+A/2,level],A/2, thick, hgt, orientation)) return(cls) #function to create a stair def make_stair(start, th, tt, steps, thick, s_width): pointlist = [start] for i in range(steps): pointlist.append([pointlist[-1][0],pointlist[-1][1],pointlist[-1][2]+th]) pointlist.append([pointlist[-1][0]+tt,pointlist[-1][1],pointlist[-1][2]]) pointlist.append([pointlist[-1][0],pointlist[-1][1],pointlist[-1][2]-thick]) pointlist.append([pointlist[0][0],pointlist[0][1],pointlist[0][2]-thick]) pointlist.append([pointlist[0][0],pointlist[0][1],pointlist[0][2]]) s_outline=rs.AddPolyline(pointlist) path= rs.AddLine(start, [start[0], start[1]+s_width, start[2]]) hull = rs.ExtrudeCurve(s_outline, path) rs.CapPlanarHoles(hull) return(hull) rs.EnableRedraw(False) #building dom-ino def make_domino(A=A, B=B, thick=thick, hgt=hgt, levels=levels, xcol=xcol, ycol=ycol, f_height=f_height, f_size=f_size): f_list=[] c_list=[] p_list=[] for i in range(levels): center_pt[2] = f_height + i*(thick+hgt) level = f_height + thick+(i-1)*(hgt+thick) if i==0: f_list = make_foundations(A, f_size, f_height, xcol=xcol, ycol=ycol) else: c_list.extend(make_columns(A, level, thick, hgt, xcol, ycol)) c_list.extend(make_terrace(A, level, thick, hgt, xcol, ycol)) p_list.append(make_box(center_pt, p_width, p_length, thick)) level= f_height + thick+(levels-1)*(hgt+thick) c_list.extend(make_terrace(A, level, thick, hgt, xcol, ycol)) ################ #calculate stair values steps = int((hgt+thick)/0.17) if steps%2: steps = steps-1 th = (hgt+thick)/steps if (th >0.19): steps = steps+2 th = (hgt+thick)/steps ################ #stair parameters tt = 0.3 #stepsize s_width = 1.2 #stairwidth pod_w = B #depth of landing start = [pod_w, -(s_width*2+f_size/2), f_height+thick] #start of stair #loop to create staircase stair_1 = [] for i in range(levels): start[2] = f_height + thick + i * (thick + hgt) #z wert für podest if i==levels-1: #letztes podest stair_1.append(make_podest([start[0]-pod_w,start[1]+s_width, start [2]-thick] pod_w, s_width, thick)) #sonderpodest else: stair_1.append(make_podest([start[0]-pod_w,start[1], start [2]-thick] pod_w, s_width*2, thick)) stair_1.append(make_stair(start, th, tt, int(steps/2), thick, s_width)) stair_1.append(make_podest([start[0]+(steps/2)*tt,start[1], start[2]+(steps/2)*th-thick] pod_w, s_width*2, thick)) stair_1.append(make_stair([start[0]+(steps/2)*tt, start [1]+s_width, start[2]+(steps/2)*th], th, -tt, int(steps/2), thick, s_width)) return(f_list, c_list, p_list, stair_1) (f_list, c_list, p_list, stair_1) = make_domino() rs.AddLayer("foundation") rs.LayerColor("foundation", (220,60,60)) rs.ObjectLayer(f_list,"foundation") rs.AddLayer("columns") rs.LayerColor("columns", (60,220,60)) rs.ObjectLayer(c_list,"columns") rs.AddLayer("plates") rs.LayerColor("plates", (60,60,220)) rs.ObjectLayer(p_list,"plates") #fassade 1 for i in range(500): x= ran.uniform(-B, A*(xcol-1)+B) y= - f_size/2 z= ran.uniform(0.7,(levels-1)*2.8+0.2*levels) rs.AddPoint ([x,y,z]) #fassade 2 for i in range(500): x= ran.uniform(-B, A*(xcol-1)+B) y= A*(ycol-1)+ f_size/2 z= ran.uniform(0.7,(levels-1)*2.8+0.2*levels) rs.AddPoint ([x,y,z]) #fassade 3 for i in range(500): x= -B y= ran.uniform(-f_size/2,A*(ycol-1)+ f_size/2) z= ran.uniform(0.7,(levels-1)*2.8+0.2*levels) rs.AddPoint ([x,y,z]) #fassade 4 for i in range(500): x= A*(xcol-1)+B y= ran.uniform(- f_size/2,A*(ycol-1)+ f_size/2) z= ran.uniform(0.7,(levels-1)*2.8+0.2*levels) rs.AddPoint ([x,y,z])