################################### ### DM2_w24 # AGruber@tugraz.at ### ### ue_05 UN_headquaters NYC ### ################################### ############################## import rhinoscriptsyntax as rs import random, time, sys ### sys.path.append("P:\WWW\mraontu\dm2") ### "P:/" import DM_lib as dm ### reload(dm) ############################## rs.UnitSystem(4) # km = 5, meters = 4, cm = 3 etc rs.ShowGrid(None, 0) # grid > 0 = off rs.ShowGridAxes(None, 1) # y/y/z axen display > 0/1 = off/on rs.ViewDisplayMode(rs.CurrentView(), "wireframe") rs.Command("cplane w t enter", 0) # cPlane World Top dm.PointRadius(displayModeX=0, rad=3, styl=3) dm.printDisplay(state=1) ### nomen est omen / printDisplay(state=1, scale=1000, thickness=1, color="Display") rs.EnableRedraw(0) ### MAC >> problem ! ###_________________________________________# ### basic settings for grid to fit UN_slab # ### # ! no need 2 change ! floors = H = dm.H = 40 # default=40 / incl roof slabs = L = dm.L = 11 # default=11 depth = D = dm.D = 4 # default= 4 / division in building_depth floorHeight = fH = dm.fH = 4.0 # default= 4.0 / 4.0*(H-1) = 156 meters # ############# # get gridCoords L*D*H = 1760 UnoGridCoords = dm.getUnoGridCoords() # get from DM_lib as dm #################___________________________# dm.newEmptyLayer("UNO::setUp::points", [150,150,200] ) dm.newEmptyLayer("UNO::setUp::geo", [150, 20,150] ) dm.newEmptyLayer("UNO::setUp::crv", [200, 100, 100]) dm.newEmptyLayer("UNO::setUp", [120,120,140] ) ################ lengthVec = lVec = rs.VectorUnitize(rs.VectorSubtract( dm.getUnoCoord(0, 0, 0), dm.getUnoCoord(1, 0, 0) )) ## rs.AddPoint( dm.getUnoCoord(1, 0, 0) ) depthVec = dVec = rs.VectorUnitize(rs.VectorSubtract( dm.getUnoCoord(0, 1, 0), dm.getUnoCoord(0, 0, 0) )) ## rs.AddPoint( dm.getUnoCoord(0, 1, 0) ) ################ if 1: ### DEMOs / SETUP >> dont' exec @ homework ! if 1: rs.AddLine( dm.getUnoCoord(0, 0, 0), dm.getUnoCoord(10, 0, 0) ) rs.AddLine( dm.getUnoCoord(0, 0, 0), dm.getUnoCoord( 0, 3, 0) ) rs.AddLine( dm.getUnoCoord(0, 0, 0), dm.getUnoCoord( 0, 0, 39) ) rs.CurveArrows(rs.AllObjects()[0], arrow_style=2) rs.CurveArrows(rs.AllObjects()[1], arrow_style=2) rs.CurveArrows(rs.AllObjects()[2], arrow_style=2) rs.ObjectColor(rs.AllObjects()[2], [0, 222, 0] ) rs.ObjectColor(rs.AllObjects()[1], [222, 0, 0] ) rs.ObjectColor(rs.AllObjects()[0], [0, 0, 222] ) rs.ObjectPrintWidth( rs.AllObjects()[0:3], 1.0 ) p0 = dm.getUnoCoord( 0, 0, 0) p1 = dm.getUnoCoord( 10, 0, 0) p2 = dm.getUnoCoord( 10, 3, 0) p3 = dm.getUnoCoord( 0, 3, 0) unoBaseCoords = [p0, p1, p2, p3, p0] unoBaseCrv = rs.AddCurve( unoBaseCoords, 1) unoTopCoords = [dm.getUnoCoord( 0, 0, 39), dm.getUnoCoord( 10, 0, 39), dm.getUnoCoord( 10, 3, 39), dm.getUnoCoord( 0, 3, 39), dm.getUnoCoord( 0, 0, 39), ] unoTopCrv = rs.AddCurve( unoTopCoords, 1) rs.ZoomExtents() if 0: ############################## rs.CurrentLayer("UNO::setUp::points") rs.AddPoints( UnoGridCoords ) for i in range(L): rs.ObjectColor( rs.AddTextDot( str(i), dm.getUnoCoord(i, 0, 0) ), [0, 222, 0] ) for i in range(D): rs.ObjectColor( rs.AddTextDot( str(i), dm.getUnoCoord(0, i, 0) ), [222, 0, 0] ) for i in range(H): rs.ObjectColor( rs.AddTextDot( str(i), dm.getUnoCoord(0, 0, i) ), [0, 0, 222] ) ############################## if 0: rs.CurrentLayer("UNO::setUp::crv") dm.UN_slab(showAll=1) for i in range(8): p0 = dm.getUnoCoord( random.randint(0,L-1), random.randint(0,D-1), random.randint(0,H-1) ) p1 = dm.getUnoCoord( random.randint(0,L-1), random.randint(0,D-1), random.randint(0,H-1) ) rs.AddCurve( [p0, p1] ) dm.textDots( [p0, p1] ) rs.ZoomExtents() if 0: coords = UnoGridCoords[:] ### make COPY - not equal ! random.shuffle( coords ) rs.AddCurve( coords[0:], random.randint(1, 3) ) ################# ### abbreveation: def gC (l=1, d=2, h=3): cor = dm.getUnoCoord(l, d, h) return cor ## rs.AddPoint( gC(1,0,1) ) ################# #_____________________________here you go: dm.newEmptyLayer("myPROJ", [255,0,0]) """ cor = dm.getUnoCoord(5, 0, 0) # l, d, h rs.AddPoint( cor) rs.AddPoint( dm.getUnoCoord(5, 0, 2)) rs.AddPoint( dm.getUnoCoord(5, 3, 2)) for z in range(2,40): rs.AddPoint( dm.getUnoCoord(5, 3, z)) if z%4==0: rs.AddPoint( dm.getUnoCoord(7, 3, z)) rs.AddLine( gC(7, 3, z), gC( 7, 0, z)) """ p0 = gC( 5, 0, 20) p1 = rs.VectorAdd( p0, rs.VectorScale(dVec, 100)) p2 = gC(0,3,39) p3 = gC(10,0,39) p4 = rs.VectorAdd( p3, rs.VectorScale(dVec, -100)) p5 = gC(0,0,0) coords = [p0 , p1, p2, p3, p4, p5] crv = rs.AddCurve ( coords ,2) #rs.AddCurve ( coords ,1) anzCircs = 12 divCircs = 16 coords = rs.DivideCurve( crv, anzCircs, create_points=0) rs.DivideCurve( crv ,anzCircs, create_points = 1) #rs.DivideCurve(curve_id, segments, create_points=False, return_points=True) dom = rs.CurveDomain( crv ) [1] #print "dom", dom allCircCoordsLists = [ ] for cor in coords: pass paraX = rs.CurveClosestPoint( crv, cor ) planeX = rs.CurvePerpFrame( crv, paraX ) #rs.AddCircle( cor, 5) circ = rs.AddCircle( planeX, 5) coords = rs.DivideCurve(circ, divCircs ) #rs.DeleteObject(circ) allCircCoordsLists.append(coords) i = 0 for i in range( int( divCircs*0.5 )+1 ): coords = [] for list in allCircCoordsLists: p0 = list[i] rs.AddPoint( p0 ) coords.append( p0) #rs.AddCurve( coords ) rs.AddInterpCurve(coords, degree=3, knotstyle=3) """ paraX = dom * 0.25 cor = rs.EvaluateCurve( crv, paraX) rs.AddPoint( cor ) planeX = rs.CurvePerpFrame( crv, paraX ) # return: plane rs.AddCircle( planeX, 5.5) """ #____________________________:here you end ################################### dm.zA( proz=0.95 ) rs.EnableRedraw(1) ### 4 the MACs #dm.printDisplay(1) rs.CurrentLayer("Default") #hu05 Rutsche am UNO Gebaeude, def erstellen, optional eine Konstruktion