################################### ### DM2_w24 # AGruber@tugraz.at ### ### ue_05 UN_headquaters NYC ### ################################### ############################## import rhinoscriptsyntax as rs import random, time, sys ### sys.path.append("P:/") ### import DM_lib as dm ### reload(dm) ############################## rs.UnitSystem(4) # km = 5, meters = 4, cm = 3 etc rs.ShowGrid(None, 0) # grid > 0 = off rs.ShowGridAxes(None, 1) # y/y/z axen display > 0/1 = off/on rs.ViewDisplayMode(rs.CurrentView(), "wireframe") rs.Command("cplane w t enter", 0) # cPlane World Top dm.PointRadius(displayModeX=0, rad=3, styl=3) dm.printDisplay(state=1) ### nomen est omen / printDisplay(state=1, scale=1000, thickness=1, color="Display") rs.EnableRedraw(0) ### MAC >> problem ! ###_________________________________________# ### basic settings for grid to fit UN_slab # ### # ! no need 2 change ! floors = H = dm.H = 40 # default=40 / incl roof slabs = L = dm.L = 11 # default=11 depth = D = dm.D = 4 # default= 4 / division in building_depth floorHeight = fH = dm.fH = 4.0 # default= 4.0 / 4.0*(H-1) = 156 meters # ############# # get gridCoords L*D*H = 1760 UnoGridCoords = dm.getUnoGridCoords() # get from DM_lib as dm #################___________________________# dm.newEmptyLayer("UNO::setUp::points", [150,150,200] ) dm.newEmptyLayer("UNO::setUp::geo", [150, 20,150] ) dm.newEmptyLayer("UNO::setUp::crv", [250, 10, 10]) dm.newEmptyLayer("UNO::setUp", [120,120,140] ) ################ lengthVec = lVec = rs.VectorUnitize(rs.VectorSubtract( dm.getUnoCoord(0, 0, 0), dm.getUnoCoord(1, 0, 0) )) ## rs.AddPoint( dm.getUnoCoord(1, 0, 0) ) depthVec = dVec = rs.VectorUnitize(rs.VectorSubtract( dm.getUnoCoord(0, 1, 0), dm.getUnoCoord(0, 0, 0) )) ## rs.AddPoint( dm.getUnoCoord(0, 1, 0) ) ################ if 1: ### DEMOs / SETUP >> dont' exec @ homework ! if 1: rs.AddLine( dm.getUnoCoord(0, 0, 0), dm.getUnoCoord(10, 0, 0) ) rs.AddLine( dm.getUnoCoord(0, 0, 0), dm.getUnoCoord( 0, 3, 0) ) rs.AddLine( dm.getUnoCoord(0, 0, 0), dm.getUnoCoord( 0, 0, 39) ) rs.CurveArrows(rs.AllObjects()[0], arrow_style=2) rs.CurveArrows(rs.AllObjects()[1], arrow_style=2) rs.CurveArrows(rs.AllObjects()[2], arrow_style=2) rs.ObjectColor(rs.AllObjects()[2], [0, 222, 0] ) rs.ObjectColor(rs.AllObjects()[1], [222, 0, 0] ) rs.ObjectColor(rs.AllObjects()[0], [0, 0, 222] ) rs.ObjectPrintWidth( rs.AllObjects()[0:3], 1.0 ) p0 = dm.getUnoCoord( 0, 0, 0) p1 = dm.getUnoCoord( 10, 0, 0) p2 = dm.getUnoCoord( 10, 3, 0) p3 = dm.getUnoCoord( 0, 3, 0) unoBaseCoords = [p0, p1, p2, p3, p0] unoBaseCrv = rs.AddCurve( unoBaseCoords, 1) unoTopCoords = [dm.getUnoCoord( 0, 0, 39), dm.getUnoCoord( 10, 0, 39), dm.getUnoCoord( 10, 3, 39), dm.getUnoCoord( 0, 3, 39), dm.getUnoCoord( 0, 0, 39), ] unoTopCrv = rs.AddCurve( unoTopCoords, 1) rs.ZoomExtents() if 0: ############################## rs.CurrentLayer("UNO::setUp::points") rs.AddPoints( UnoGridCoords ) for i in range(L): rs.ObjectColor( rs.AddTextDot( str(i), dm.getUnoCoord(i, 0, 0) ), [0, 222, 0] ) for i in range(D): rs.ObjectColor( rs.AddTextDot( str(i), dm.getUnoCoord(0, i, 0) ), [222, 0, 0] ) for i in range(H): rs.ObjectColor( rs.AddTextDot( str(i), dm.getUnoCoord(0, 0, i) ), [0, 0, 222] ) ############################## if 0: rs.CurrentLayer("UNO::setUp::crv") dm.UN_slab(showAll=1) for i in range(8): p0 = dm.getUnoCoord( random.randint(0,L-1), random.randint(0,D-1), random.randint(0,H-1) ) p1 = dm.getUnoCoord( random.randint(0,L-1), random.randint(0,D-1), random.randint(0,H-1) ) rs.AddCurve( [p0, p1] ) dm.textDots( [p0, p1] ) rs.ZoomExtents() if 0: coords = UnoGridCoords[:] ### make COPY - not equal ! random.shuffle( coords ) rs.AddCurve( coords[0:], random.randint(1, 3) ) ################# ### abbreveation: def gC (l=1, d=2, h=3): cor = dm.getUnoCoord(l, d, h) return cor ## rs.AddPoint( gC(1,0,1) ) ################# #_____________________________here you go: dm.newEmptyLayer("myPROJ", [100,100,100]) rs.CurrentLayer("UNO::setUp::crv") p0 = gC (l=0, d=3, h=39) rs.AddPoint( p0 ) p1 = rs.VectorAdd(p0, rs.VectorScale( dVec, 50.0 ) ) p2 = gC (0, 0, 30) p21 = rs.VectorAdd(p1, rs.VectorScale( dVec, 50.0 ) ) p3 = gC (8, 0, 20) p4 = rs.VectorAdd(p3, rs.VectorScale( dVec, -100.0 ) ) p5 = gC (0, 0, 0) coords = [p0, p1, p2, p3, p4, p5] #rs.AddCurve( coords, 1 ) crvDiv = 44 crv = rs.AddCurve( coords, 2 ) coords = rs.DivideCurve( crv, crvDiv, create_points=0 ) #rs.AddPoints( coords ) for cor in coords: pass #rs.AddCircle( cor, 5.5 ) dom = rs.CurveDomain( crv ) print "dom =", dom dom = rs.CurveDomain( crv )[1] print "dom =", dom circDiv = 16 allCoordsLists = [] for cor in coords: paraX = rs.CurveClosestPoint( crv, cor ) planeX = rs.CurvePerpFrame( crv, paraX ) circ = rs.AddCircle( planeX, 5.5) circCoords = rs.DivideCurve( circ, circDiv, 0) rs.DeleteObject( circ ) allCoordsLists.append( circCoords ) i = 0 for i in range(circDiv): coords = [] for list in allCoordsLists: pX = list[i] coords.append( pX ) rs.ObjectColor( rs.AddCurve( coords, 2 ), [0, 100, 100] ) #rs.ObjectColor( rs.AddCurve( coords, 1 ), [220, 100, 220] ) e0 = gC (l=10, d=3, h=39) rs.AddPoint( e0 ) e1 = rs.VectorAdd(e0, rs.VectorScale( dVec, 50.0 ) ) e2 = gC (1, 1, 30) e3 = gC (1, 0, 1) e4 = rs.VectorAdd(e3, rs.VectorScale( dVec, -100.0 ) ) e5 = gC (10, 3, 0) coords = [e0, e1, e2, e3, e4, e5] #rs.AddCurve( coords, 1 ) crvDiv = 24 crv = rs.AddCurve( coords, 1 ) coords = rs.DivideCurve( crv, crvDiv, create_points=0 ) #rs.AddPoints( coords ) for cor in coords: pass dom = rs.CurveDomain( crv ) print "dom =", dom dom = rs.CurveDomain( crv )[1] print "dom =", dom circDiv = 16 allCoordsLists = [] for cor in coords: paraX = rs.CurveClosestPoint( crv, cor ) planeX = rs.CurvePerpFrame( crv, paraX ) circ = rs.AddCircle( planeX, 10.5) circCoords = rs.DivideCurve( circ, circDiv, 0) rs.DeleteObject( circ ) allCoordsLists.append( circCoords ) i = 0 for i in range(circDiv): coords = [] for list in allCoordsLists: pX = list[i] coords.append( pX ) rs.ObjectColor( rs.AddCurve( coords, 2 ), [200, 100, 100] ) #rs.ObjectColor( rs.AddCurve( coords, 1 ), [220, 100, 220] ) #########################################BANTIKI import math def demoCoaster(anzahl=128, circDiv=64, rad=8.5, makeAll=0, crvDeg=3, delCircs=6, amplitude=6, frequency=6.0, pattern="wave", num_turns=6, color=[173, 216, 230]): karlaCoords = [] p0 = rs.VectorAdd(dm.getUnoCoord(0, 0, 10), rs.VectorScale(lVec, 10)) karlaCoords = [p0] counter = 0 for h in range(0, H-1, 2): # Generate the main spiral trajectory counter += 1 if pattern == "wave": offset_x = amplitude * math.sin(frequency * h) offset_y = amplitude * math.cos(frequency * h) elif pattern == "zigzag": offset_x = amplitude if counter % 4 < 2 else -amplitude offset_y = amplitude if counter % 4 >= 2 else -amplitude elif pattern == "spiral_out": offset_x = h * frequency * math.cos(counter) offset_y = h * frequency * math.sin(counter) else: offset_x = offset_y = 0 if counter % 4 == 1: karlaCoor = rs.VectorAdd(dm.getUnoCoord(int((L-1)/2), 0, h), rs.VectorScale(dVec, offset_x)) elif counter % 4 == 2: karlaCoor = dm.getUnoCoord(L-1, int((D-1)/2), h + int(offset_y)) elif counter % 4 == 3: karlaCoor = rs.VectorAdd(dm.getUnoCoord(int((L-1)/2), D-1, h), rs.VectorScale(dVec, int(offset_y * -1))) elif counter % 4 == 0: karlaCoor = dm.getUnoCoord(0, int((D-1)/2), h) karlaCoords.append(karlaCoor) karlaCoords.append(karlaCoords[0]) crv = rs.AddCurve(karlaCoords, 2) rs.ObjectColor(crv, color) #ROMBUS dom = rs.CurveDomain(crv)[1] allCoords = [] for p in range(anzahl + 1): fac = p / anzahl coord = rs.EvaluateCurve(crv, dom * fac) planeX = rs.CurvePerpFrame(crv, dom * fac) vecXY = dm.vecCurvePerpXY(crv, dom * fac) vecXY = rs.VectorScale(vecXY, rad) # Define the rhombus vertices rhombus_coords = [ rs.VectorAdd(coord, rs.VectorScale(vecXY, 1)), # Top point rs.VectorAdd(coord, rs.VectorScale(vecXY, -1)), # Bottom point rs.VectorAdd(coord, rs.VectorRotate(vecXY, 90, planeX[3])), # Left point rs.VectorAdd(coord, rs.VectorRotate(vecXY, -90, planeX[3])) # Right point ] rhombus_coords.append(rhombus_coords[0]) # Close the rhombus if not delCircs: rs.AddCurve(rhombus_coords, 1) # Draw rhombus shape allCoords.append(rhombus_coords) allSpirals = [] for i in range(1, len(allCoords)): rhombus = allCoords[i] # Call the demoCoaster function with updated parameters to create a wider spiral with more turns rs.CurrentLayer("UNO::setUp::crv") demoCoaster(anzahl=32, circDiv=32, rad=3.5, makeAll=2, crvDeg=2, delCircs=0, amplitude=1.5, frequency=0.7, pattern="wave", num_turns=8, color=[173, 216, 230]) ########################################## #____________________________:here you end ################################### dm.zA( proz=0.95 ) rs.EnableRedraw(1) ### 4 the MACs #dm.printDisplay(1) rs.CurrentLayer("Default")