################################### ### DM2_w24 # AGruber@tugraz.at ### ### ue_05 UN_headquaters NYC ### ################################### ############################## import rhinoscriptsyntax as rs import random, time, sys ### sys.path.append("P:/WWW\kleeblaettchen04") ### import DM_lib as dm ### reload(dm) ############################## rs.UnitSystem(4) # km = 5, meters = 4, cm = 3 etc rs.ShowGrid(None, 0) # grid > 0 = off rs.ShowGridAxes(None, 1) # y/y/z axen display > 0/1 = off/on rs.ViewDisplayMode(rs.CurrentView(), "wireframe") rs.Command("cplane w t enter", 0) # cPlane World Top dm.PointRadius(displayModeX=0, rad=3, styl=3) dm.printDisplay(state=1) ### nomen est omen / printDisplay(state=1, scale=1000, thickness=1, color="Display") rs.EnableRedraw(0) ### MAC >> problem ! ###_________________________________________# ### basic settings for grid to fit UN_slab # ### # ! no need 2 change ! floors = H = dm.H = 40 # default=40 / incl roof slabs = L = dm.L = 11 # default=11 depth = D = dm.D = 4 # default= 4 / division in building_depth floorHeight = fH = dm.fH = 4.0 # default= 4.0 / 4.0*(H-1) = 156 meters # ############# # get gridCoords L*D*H = 1760 UnoGridCoords = dm.getUnoGridCoords() # get from DM_lib as dm #################___________________________# dm.newEmptyLayer("UNO::setUp::points", [150,150,200] ) dm.newEmptyLayer("UNO::setUp::geo", [150, 20,150] ) dm.newEmptyLayer("UNO::setUp::crv", [250, 10, 10]) dm.newEmptyLayer("UNO::setUp", [120,120,140] ) ################ Hauptvektoren lengthVec = lVec = rs.VectorUnitize(rs.VectorSubtract( dm.getUnoCoord(0, 0, 0), dm.getUnoCoord(1, 0, 0) )) ## rs.AddPoint( dm.getUnoCoord(1, 0, 0) ) depthVec = dVec = rs.VectorUnitize(rs.VectorSubtract( dm.getUnoCoord(0, 1, 0), dm.getUnoCoord(0, 0, 0) )) ## rs.AddPoint( dm.getUnoCoord(0, 1, 0) ) ################ if 1: ### DEMOs / SETUP >> dont' exec @ homework ! if 1: rs.AddLine( dm.getUnoCoord(0, 0, 0), dm.getUnoCoord(10, 0, 0) ) rs.AddLine( dm.getUnoCoord(0, 0, 0), dm.getUnoCoord( 0, 3, 0) ) rs.AddLine( dm.getUnoCoord(0, 0, 0), dm.getUnoCoord( 0, 0, 39) ) rs.CurveArrows(rs.AllObjects()[0], arrow_style=2) rs.CurveArrows(rs.AllObjects()[1], arrow_style=2) rs.CurveArrows(rs.AllObjects()[2], arrow_style=2) rs.ObjectColor(rs.AllObjects()[2], [0, 222, 0] ) rs.ObjectColor(rs.AllObjects()[1], [222, 0, 0] ) rs.ObjectColor(rs.AllObjects()[0], [0, 0, 222] ) rs.ObjectPrintWidth( rs.AllObjects()[0:3], 1.0 ) p0 = dm.getUnoCoord( 0, 0, 0) p1 = dm.getUnoCoord( 10, 0, 0) p2 = dm.getUnoCoord( 10, 3, 0) p3 = dm.getUnoCoord( 0, 3, 0) unoBaseCoords = [p0, p1, p2, p3, p0] unoBaseCrv = rs.AddCurve( unoBaseCoords, 1) unoTopCoords = [dm.getUnoCoord( 0, 0, 39), dm.getUnoCoord( 10, 0, 39), dm.getUnoCoord( 10, 3, 39), dm.getUnoCoord( 0, 3, 39), dm.getUnoCoord( 0, 0, 39), ] unoTopCrv = rs.AddCurve( unoTopCoords, 1) rs.ZoomExtents() if 0: ############################## rs.CurrentLayer("UNO::setUp::points") rs.AddPoints( UnoGridCoords ) for i in range(L): rs.ObjectColor( rs.AddTextDot( str(i), dm.getUnoCoord(i, 0, 0) ), [0, 222, 0] ) for i in range(D): rs.ObjectColor( rs.AddTextDot( str(i), dm.getUnoCoord(0, i, 0) ), [222, 0, 0] ) for i in range(H): rs.ObjectColor( rs.AddTextDot( str(i), dm.getUnoCoord(0, 0, i) ), [0, 0, 222] ) ############################## if 0: rs.CurrentLayer("UNO::setUp::crv") dm.UN_slab(showAll=1) for i in range(8): p0 = dm.getUnoCoord( random.randint(0,L-1), random.randint(0,D-1), random.randint(0,H-1) ) p1 = dm.getUnoCoord( random.randint(0,L-1), random.randint(0,D-1), random.randint(0,H-1) ) rs.AddCurve( [p0, p1] ) dm.textDots( [p0, p1] ) rs.ZoomExtents() if 0: coords = UnoGridCoords[:] ### make COPY - not equal ! random.shuffle( coords ) rs.AddCurve( coords[0:], random.randint(1, 3) ) ################# ### abbreveation: def gC (l=1, d=2, h=3): cor = dm.getUnoCoord(l, d, h) return cor ## rs.AddPoint( gC(1,0,1) ) ################# #_____________________________here you go: dm.newEmptyLayer("myPROJ", [100,100,100]) #cor = dm.getUnoCoord(5, 0, 1) ###Punkte als Orientierungshilfe #rs.AddPoint( cor ) #rs.AddPoint( dm.getUnoCoord(5, 0, 2) ) #rs.AddPoint( dm.getUnoCoord(5, 0, 5) ) #for z in range (40): # rs.AddPoint( dm.getUnoCoord(5, 0, z) ) # if z%3 == 0: ###% = Restwertdivision # rs.AddPoint( dm.getUnoCoord(6, 2, z) ) #____________________________:here you end rs.CurrentLayer("UNO::setUp::crv") ###Layer aktuell setzen p0 = gC (l=10, d=0, h=39) rs.AddPoint(p0) p1 = rs.VectorAdd(p0, rs.VectorScale(dVec, 100.0)) p2 = gC (5, 3, 39) p3 = gC (8, 0, 20) p4 = rs.VectorAdd(p3, rs.VectorScale(dVec, -100.0)) p5 = gC (0, 0, 0) coords = [p0,p1,p2,p3,p4,p5] ###Kurve biegt sich schon #rs.AddCurve(coords,1) crvDiv = 200 crv = rs.AddCurve(coords,2) ###Kurve 2. Grades damit sie gebogen ist coords = rs.DivideCurve( crv, crvDiv, create_points= 0) ###Kurve in einzelne Segmente teilen #rs.AddPoints( coords ) for cor in coords: pass #rs.AddCircle(cor, 5.5) #rs.CurvePerpFrame() ###CurvePerpFrame(curve_id, parameter) dom = rs.CurveDomain(crv) print "dom =" , dom dom = rs.CurveDomain(crv) [1] print "dom =" , dom pX = rs.EvaluateCurve( crv, dom*0.5 ) planeX = rs.CurvePerpFrame( crv, dom*0.5) ###Neigung rs.AddCircle(planeX, 5.5) #paraX = rs.CurveClosestPoint( crv, coords[10] ) ###nahsten Punkt auf Linie #planeX = rs.CurvePerpFrame( crv, paraX) #rs.AddCircle(planeX, 5.5) circDiv = 16 allCoordsLists = [] for cor in coords: paraX = rs.CurveClosestPoint( crv, cor ) planeX = rs.CurvePerpFrame( crv, paraX) circ = rs.AddCircle(planeX, 5.5) circCoords = rs.DivideCurve( circ, circDiv, 0 ) ###damit man Points zum Verbinden bekommt rs.DeleteObject(circ) allCoordsLists.append(circCoords) for i in range(circDiv): coords = [] for list in allCoordsLists: pX = list[i] coords.append( pX ) rs.ObjectColor( rs.AddCurve( coords, 2 ), [0, 100, 100] ) #rs.ObjectColor( rs.AddCurve( coords, 1 ), [220, 100, 220] ) ################################### dm.zA( proz=0.95 ) rs.EnableRedraw(1) ### 4 the MACs #dm.printDisplay(1) dm.newEmptyLayer("Default")