#DM2 Hausuebung 05 #Melissa Schnell #Gruppe Gruber 01 ############################## import rhinoscriptsyntax as rs import random, time, sys ### sys.path.append("P:/WWW\kleeblaettchen04") ### import DM_lib as dm ### import math reload(dm) ############################## rs.UnitSystem(4) # km = 5, meters = 4, cm = 3 etc rs.ShowGrid(None, 0) # grid > 0 = off rs.ShowGridAxes(None, 1) # y/y/z axen display > 0/1 = off/on rs.ViewDisplayMode(rs.CurrentView(), "wireframe") rs.Command("cplane w t enter", 0) # cPlane World Top dm.PointRadius(displayModeX=0, rad=3, styl=3) dm.printDisplay(state=1) ### nomen est omen / printDisplay(state=1, scale=1000, thickness=1, color="Display") rs.EnableRedraw(0) ### MAC >> problem ! ###_________________________________________# ### basic settings for grid to fit UN_slab # ### # ! no need 2 change ! floors = H = dm.H = 40 # default=40 / incl roof slabs = L = dm.L = 11 # default=11 depth = D = dm.D = 4 # default= 4 / division in building_depth floorHeight = fH = dm.fH = 4.0 # default= 4.0 / 4.0*(H-1) = 156 meters # ############# # get gridCoords L*D*H = 1760 UnoGridCoords = dm.getUnoGridCoords() # get from DM_lib as dm #################___________________________# dm.newEmptyLayer("UNO::setUp::points", [150,150,200] ) dm.newEmptyLayer("UNO::setUp::geo", [150, 20,150] ) dm.newEmptyLayer("UNO::setUp::crv", [200, 100, 100]) dm.newEmptyLayer("UNO::setUp", [120,120,140] ) ################ lengthVec = lVec = rs.VectorUnitize(rs.VectorSubtract( dm.getUnoCoord(0, 0, 0), dm.getUnoCoord(1, 0, 0) )) ## rs.AddPoint( dm.getUnoCoord(1, 0, 0) ) depthVec = dVec = rs.VectorUnitize(rs.VectorSubtract( dm.getUnoCoord(0, 1, 0), dm.getUnoCoord(0, 0, 0) )) ## rs.AddPoint( dm.getUnoCoord(0, 1, 0) ) ################ if 1: ### DEMOs / SETUP >> dont' exec @ homework ! if 1: #rs.AddLine( dm.getUnoCoord(0, 0, 0), dm.getUnoCoord(10, 0, 0) ) #rs.AddLine( dm.getUnoCoord(0, 0, 0), dm.getUnoCoord( 0, 3, 0) ) #rs.AddLine( dm.getUnoCoord(0, 0, 0), dm.getUnoCoord( 0, 0, 39) ) #rs.CurveArrows(rs.AllObjects()[0], arrow_style=2) #rs.CurveArrows(rs.AllObjects()[1], arrow_style=2) #rs.CurveArrows(rs.AllObjects()[2], arrow_style=2) #rs.ObjectColor(rs.AllObjects()[2], [0, 222, 0] ) #rs.ObjectColor(rs.AllObjects()[1], [222, 0, 0] ) #rs.ObjectColor(rs.AllObjects()[0], [0, 0, 222] ) rs.ObjectPrintWidth( rs.AllObjects()[0:3], 1.0 ) p0 = dm.getUnoCoord( 0, 0, 0) p1 = dm.getUnoCoord( 10, 0, 0) p2 = dm.getUnoCoord( 10, 3, 0) p3 = dm.getUnoCoord( 0, 3, 0) unoBaseCoords = [p0, p1, p2, p3, p0] unoBaseCrv = rs.AddCurve( unoBaseCoords, 1) unoTopCoords = [dm.getUnoCoord( 0, 0, 39), dm.getUnoCoord( 10, 0, 39), dm.getUnoCoord( 10, 3, 39), dm.getUnoCoord( 0, 3, 39), dm.getUnoCoord( 0, 0, 39), ] unoTopCrv = rs.AddCurve( unoTopCoords, 1) rs.ZoomExtents() if 0: ############################## rs.CurrentLayer("UNO::setUp::points") rs.AddPoints( UnoGridCoords ) for i in range(L): rs.ObjectColor( rs.AddTextDot( str(i), dm.getUnoCoord(i, 0, 0) ), [0, 222, 0] ) for i in range(D): rs.ObjectColor( rs.AddTextDot( str(i), dm.getUnoCoord(0, i, 0) ), [222, 0, 0] ) for i in range(H): rs.ObjectColor( rs.AddTextDot( str(i), dm.getUnoCoord(0, 0, i) ), [0, 0, 222] ) ############################## if 0: rs.CurrentLayer("UNO::setUp::crv") dm.UN_slab(showAll=1) for i in range(8): p0 = dm.getUnoCoord( random.randint(0,L-1), random.randint(0,D-1), random.randint(0,H-1) ) p1 = dm.getUnoCoord( random.randint(0,L-1), random.randint(0,D-1), random.randint(0,H-1) ) rs.AddCurve( [p0, p1] ) dm.textDots( [p0, p1] ) rs.ZoomExtents() if 0: coords = UnoGridCoords[:] ### make COPY - not equal ! random.shuffle( coords ) rs.AddCurve( coords[0:], random.randint(1, 3) ) ################# ### abbreveation: def gC (l=1, d=2, h=3): cor = dm.getUnoCoord(l, d, h) return cor ## rs.AddPoint( gC(1,0,1) ) ################# #_____________________________here you go: dm.newEmptyLayer("myPROJ", [100,100,100]) ####################################################################### ####################################################################### ### ab jetzt uebernehme ich :) #pX = dm.getUnoCoord(0,0,0) #rs.AddPoint(pX) ### Erstellen der einzelnen Punkte fuer die Rutsche p0 = rs.VectorAdd(dm.getUnoCoord( 10,0,39 ), rs.VectorScale(lVec, -10.0)) p1 = rs.VectorAdd(dm.getUnoCoord( 10,0,30 ), rs.VectorScale(lVec, -10.0)) p2 = rs.VectorAdd(dm.getUnoCoord( 10,0,27 ), rs.VectorScale(lVec, -150.0)) p3 = rs.VectorAdd(dm.getUnoCoord( 10,0,25 ), rs.VectorScale(dVec, -100.0)) p4 = rs.VectorAdd(dm.getUnoCoord( 10,0,22 ), rs.VectorScale(lVec, 250.0)) p5 = rs.VectorAdd(dm.getUnoCoord( 10,3,20 ), rs.VectorScale(dVec, 100.0)) p6 = rs.VectorAdd(dm.getUnoCoord( 10,3,17 ), rs.VectorScale(dVec, 50.0)) p7 = rs.VectorAdd(dm.getUnoCoord( 10,0,15 ), rs.VectorScale(dVec, -100.0)) p8 = rs.VectorAdd(dm.getUnoCoord( 10,0,12 ), rs.VectorScale(lVec, 250.0)) p9 = rs.VectorAdd(dm.getUnoCoord( 10,3,10 ), rs.VectorScale(dVec, 100.0)) p10 = rs.VectorAdd(dm.getUnoCoord( 10,3,7 ), rs.VectorScale(dVec, 50.0)) p11 = rs.VectorAdd(dm.getUnoCoord( 10,0,5 ), rs.VectorScale(dVec, -100.0)) p12 = rs.VectorAdd(dm.getUnoCoord( 10,0,2 ), rs.VectorScale(lVec, 250.0)) p13 = rs.VectorAdd(dm.getUnoCoord( 10,3,0 ), rs.VectorScale(dVec, 100.0)) curve = rs.AddCurve( [p0,p1, p2, p3, p4,p5,p6,p7,p8,p9,p10,p11,p12,p13], 2 ) rs.ObjectColor( curve, [0,0,0]) ### Domain dom = rs.CurveDomain( curve )[1] def makeSlide(anz = 50,circDiv = 100,rad = 5,): coords = [] ###Kreise for i in range(anz): X = dom/anz*i pX = rs.EvaluateCurve(curve, X) rs.AddPoint( pX ) planeX = rs.CurvePerpFrame( curve, X) circ = rs.AddCircle(planeX, rad) cor = rs.DivideCurve(circ, circDiv, 0) coords.append( cor ) ring= rs.AddCurve( cor, 15 ) rs.ObjectPrintWidth( ring, 3) rs.ObjectColor( ring, [200,200,200] ) #Stuetzen mid = rs.CurveMidPoint( ring ) near = rs.CurveClosestPoint(unoBaseCrv, mid) point_U = rs.EvaluateCurve(unoBaseCrv, near) stuetze = rs.AddLine( mid, point_U) rs.ObjectPrintWidth(stuetze, 1) rs.ObjectColor( stuetze, [200,200,200] ) for i in range(circDiv): cor = [] for coordList in coords: p0 = coordList[i] cor.append( p0 ) mantle = rs.AddCurve( cor, 2 ) rs.ObjectColor( mantle , [random.randint(0,255), random.randint(0,255), random.randint(0,255)] ) makeSlide() ###Fassade Fassade_anz= 200 Fassade_coords_U = rs.DivideCurve(unoBaseCrv, Fassade_anz) Fassade_coords_O = rs.DivideCurve(unoTopCrv, Fassade_anz) Fassade_coords_O += Fassade_coords_O for i in range(Fassade_anz): p1 = Fassade_coords_U[i] p2 = Fassade_coords_O[i+int(Fassade_anz*1)] Fassade = rs.AddLine( p1, p2 ) rs.ObjectColor(Fassade, [200,200,200]) # #____________________________:here you end ################################### dm.zA( proz=0.95 ) rs.EnableRedraw(1) ### 4 the MACs #dm.printDisplay(1) dm.newEmptyLayer("Default")