An immersive journey to (re)trace collection and curration of Asian cultural heritage in the West

What it's all about:

The project aims to digitise and document the Slovene Ethnographic Museum’s Skušek collection using digital technology. A structure-from-motion approach called “Image-based photogrammetry” thereby plays an important role, as it allows for the creation of precise digital 3D models, which basically act as a digital twin to the original object. These twins, in combination with manual, more conventional documentation methods, such as sketches, annotated drawings, photographs and videos as well as descriptive texts will build the baseline of our digitisation effort, while also serving as both documention and preservation of the collection’s current condition.

An additional goal is the reconstruction of the collection’s early history and the motivations of the Skušeks, both Ivan’s and Tsuneko’s. Unterstanding the broader picture will be paramount for gaining a better understanding of their selection process when displaying, exhibiting but also using such wide variety of objects and art pieces as part of their everyday life.

Additionally, we aim to use digital technology to develop new means of presenting our research findings. By connecting our gained insights with the created digital twins, thus transforming them from simple representations into small databases, knowledge models, so to speak, we aim to make our findings and results universally accessible. This will be done by using the virtual space as a stage to create a digital museum. It will house the objects not only as virtual representations of their forms, but also as media conveying their intangible properties, that is historical and art historical, or – as in the case of Buddhist sculptures – also their religious significance. The virtual exhibition space thereby becomes a spatial field of experience which reaches beyond the pure digitisation of forms and is at the core of our dissemination strategy.

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14_Begtse - God of War
Disappeared from the Collection and Brought Back Text...
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13_Arhat
The Buddhist Master Text by Gerald Kozicz Among the...
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12_Cundā
The Eighteen-armed Goddess Text by Gerald Kozicz One...
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11_Vajrabhairava and Vajravetalī
Technology I Text by Gerald Kozicz Trying to grasp...
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10_Vajrabhairava and Vajravetalī
Visual Wrath Text by Gerald Kozicz The nine-headed...
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09_Reconstructing a house shrine
(Re)creating the central piece of the Skušek’s...
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08_At home with the Skušeks
A glimpse of the Skušek Apartment(s) and their lived-in...
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07_From historical to displayed object
The ongoing journey of the Skušek collection’s cultural...
Image Dresser Arrangement
06_The Different Notions of the Buddhist Sculptures
On the arrangement of the sculptures on the dresser Text...
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05_A House Shrine and Tea Room
Exploring the lived-in showroom Text by Gerald Kozicz Archival...
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04_Meaningful learning through engagement
Studying constructivist principles to apply within...
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03_A website in motion - 01
Documenting the development of an interactive web environment:...
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02_Towards a multi-layered experience
Linking VR and Web to create a Hybrid Environment Text...
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01_Introduction
The decision to build a digital museum in Virtual Reality...