09 | More than just buttons – Interactions and interfaces in VR, AR and MR experiences

What this blogpost is all about Building upon my previous blogpost on immersive level design, this post also aims to explore the topic of immersion and interaction within VR, MR and AR a bit more by looking into different interface and interactivity solutions currently available, some previously mentioned already, some new, that may increase intuitiveness […]

06 | VR, AR, MR, XR – Exploring the future of extended reality and its technologies

What this blogpost is all about To explore one of my possible research topics further, this blogpost will look into the strengths and weaknesses of virtual, augmented, mixed and extended reality systems as well as their exact definitions and current technological trends, to gain a better understanding of which system / technology to use in […]