03 | Character animation and rigging in Cinema 4D – 1. Introduction and basics

What this blogpost is all about Once I started further looking into the topic of character animation and rigging, it became increasingly obvious, how big a topic this would be. As such, a decision was made to currently limit my research only to rigging and animation with the tools Cinema4D provides, as it is my […]

02 | AI supported animation of rigged models

What this blogpost is all about When looking into different methods of 2D and 3D character animation – be it with the goal to create a short scene or to create a responsive, engaging character – and possible workflows of character creation – the following video came up: Video showcasing an AI-assisted keyframe-based animation workflow […]