02 | AI supported animation of rigged models
What this blogpost is all about When looking into different methods of 2D and 3D character animation – be it with the goal to create a short scene or to create a responsive, engaging character – and possible workflows of character creation – the following video came up: Video showcasing an AI-assisted keyframe-based animation workflow […]
01 | Topic Exploration
1. Optimisation of production workflows in Western and Japanese animation:Rotoscoping, Motion Capture and other Hybrid 2D/3D Techniques This topic deals with the question of how Western and Japanese animators and animation studios try to optimise their production workflows and how they incorporate technologies such as Rotoscoping, Motion Capture as well as other Hybrid 2D and […]